Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)
You can export your Poser Szene to a true Raytracer, which can do reflective surfaces. There is a software called Pose2POV here in Freestuff if I remember right. This Program exports Poser Szenes to Povray, which can be downloaded for free from www.povray.org. The reflective surface must be defined in Povray, which is not too hard to do if you read the tutorials. You have to use the 3.5 Beta, otherwise textures will not work.
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You can also use an old 3D game-engine trick, and do the entire render in one go. Simply make the floor transparent and create mirror-duplicates of all the geometry to go underneath. Spanki did that in at least one of his gallery images.
Hey, who says you can't create reflections in Poser?
Look here! (MPEG video, 758KB)
This was rendered entirely in Poser with no postwork, and before you start singing, "They're cousins, identical cousins," let me tell you that there's only one figure in the scene.
All right, so I cheated. :) I rendered the scene twice. For the first render, I positioned the camera behind the mirror. I fed the rendered video through an editor, flipped it horizontally to create a mirror-image, then imported it into Poser as background footage. I rotated the camera back in front of the mirror and positioned it so that the scene lined up with the mirror-image (the mirror is transparent, so I could see the background behind it). Then I rendered the sequence again, and Sabrina danced with her reflection.
It's a limited technique, but it's faster than raytracing. :)
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Ive seen some very nice renders in the Poser gallery, by Spanki and others, where it looks as if the model is reflected in the floor. I need this effect for a project Im working on which includes multible reflective objects - not mirror clear reflections, but sorta dim ones. Can/will anyone tell me how to do this? :)