Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 29 1:34 pm)
Now, THAT is very cool Bloodsong! If you could post a tutorial it would be nice. (And add it in the Vue webring?) That way when I forget how to do it it will be easier to find! :-) Guitta's tutorials saved me yesterday from tossing this silly laptop out the window, because the simple step I was missing was there. This looks SOOO much better thank the clouds on spheres option. Gail
heyas; bongo: yes, there is a fuzz control. it doesnt work on terrains. try it! put a fuzzy shader on a terrain and render. if your terrain doesnt turn completely invisible, let me know, because that means mine is screwy. :/ actually, i tried fuzzy terrains in bryce 2... and this clouds & air mix looked better anyway. them's the breaks. ;) i just added puff clouds to that 'ray of sun' pic, with the big cliff.... killer. :) will work on the tutorial this week.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
heyas! had this brain flash that if you made stones on your terrains and put a cloud shader on them, you could get some serious cumulonimbosity going on. this is how the experiment turned out so far. by the way, you can't make terrains fuzzy? every time i tried, it turned invisible. tsk tsk! however, terrains CAN be shaded with air, so i blended the cloud with air below to get the faded lower edges. (bryce does fuzzy terrains... but i couldnt get the same effect outta the bryce 2 terrain and shader editors.) mess around with this; if you need more help, i'll post a tutorial and the shader. (er, i mean, material.)