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Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)

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Subject: A question of bryce, i mean poser, i mean texuring.... nope must be modeling?


pmoores ( ) posted Sun, 14 April 2002 at 1:05 PM · edited Mon, 27 January 2025 at 8:55 AM

Just wondering before it go through the significant effort what will happen if i take a poser model to import into bryce but cut it partially in half. Then use a stylized metalic skeleton for the 2nd half. When the textures are applied in bryce, will the poser model be screwed up or will they look normal right up until the edge where the human skin disappears? Before i start this, id like to see know if it could work.



Tilandra ( ) posted Sun, 14 April 2002 at 1:36 PM

If you keep your assigned materials separate, and the "halves" grouped separate, you shouldn't have a problem. For export and import details to keep your poser materials, check out the tutorial section. Tilandra


Nukeboy ( ) posted Sun, 14 April 2002 at 4:48 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=631158

I'd also recommend exporting only the half you want from poser and not do a boolean cut in Bryce. As you can see from the link, Poser exports have some trouble with boolean operations...


pmoores ( ) posted Sun, 14 April 2002 at 6:48 PM

that will be a issue then. my plans are to cut down the middle of the body slightly left missing the nose. Only the upper chest and face will be visable regardless.



Aldaron ( ) posted Sun, 14 April 2002 at 7:56 PM

file_4598.jpg

You mean something like this? Ignore the regular texture for the man I couldn't get it lined up for some reason though I've never had problems before. 1. Import Poser .obj, make positive 2. duplicate figure 3. create 2 cubes, 1 negative, 1 intersect 4. apply metal texture to one of the figures 5. group figure with normal texture with negative cube 6. group figure with metal texture with intersect cube 7. if needed group whole things so both side don't separate if moved. PS both cubes will be on the same side of the figure and in the same postion.


Phantast ( ) posted Mon, 15 April 2002 at 3:20 AM

You could actually do it very easily with a transparency map. Make half the figure invisible that way.


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