Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
Check the route to the OBJ file in your directories. Scott may have moved the original OBJ to another directory to work on a copy rather than the original. I'm fairly sure that that is not the original install path - but I'm at work right now and can't check. If that is the case, use a text editor to modify the CR2 to point to the correct OBJ. Remember, there are two references to the OBJ file in a CR2 Paul
Okay, let's take this step by step. Check the path to the OBJ file in your Poser/Geometries directory. Make a note of the path. Open the CR2 in a text editor (Notepad, WinWord, or use the CR2 Editor from the Free Stuff section). Run a search for ".OBJ" (make sure you don't make the search case sensitive). Inside the CR2, you should find two references to the OBJ file. Make sure that these EXACTLY match the path you noted above. If they don't, edit them so that they do match and save your CR2 - use a slightly different name so you don't overwrite the original CR2. Close the editor and check that the extension on the CR2 you've just saved is still ".CR2" Now open this in Poser and everything should be okay. If the paths match, I'm not too sure what might be causing the problem. And the "out of memory" error? Don't sweat it, I always get these when Poser can't find the correct geometry. Just ignore and carry on. Hope this helps you some Paul
Hob, Paul is correct..Scott's path to the orangutan obj is different than the path Dedicated Digital tells you... You can either do as Paul says or you can move your orangutan path to where Scott has directed it... For instance the path I was directed to install by Dedicated Digital is this...RuntimeGeometries_dd_akprimates ..(The obj is in the primates folder) When I installed Scott's fixed JP's I got the same error message, but instead of editing the CR2 (which I know how, but lazy) I just moved the path as Scott has set up..RuntimeGeometriesprimates...I moved the primates folder (with the obj) out of _dd_ak folder and moved it to Geometries... Either way will correct the problem and are simple to do... ~Cindy
I didn't touch the textures or the geometry. But I had a similar problem with the eyes texture not showing up when I installed the files from DD's zip. I was doing other things as well so I'm not sure if this fixed it. But I ended up going into the materials menu and pointed each body part to the "orangutan.jpg" and the eyes to the "orangutan_eyes.jpg" ScottA
The texture didn't work when I first downloaded it (without the fix) and it's not working with the fix either... Maybe it's me or DD sent out the wrong eye texture... Usually I can figure these things out but I've tried everything I know how.. Well, at least the joints are fixed, that's cool.. Thanks! ~Cindy
Sooo.... Scott, are you saying that I should redownload your fix, in order to fix my problem? Paul, thank you for your input. But, I'm not quite ready to start "hacking" the .CR2 files just yet. I'm still a relative newbie at this. But, thank you anyway. Cindy, thank you too. And just for the record, after I saw the texture maps, Dedicated Digital included for the fur ball (errr...I mean orangutan), I was ready to hurl! Those were some INCREDIBLY BAD texture maps!!! Unless you want him to look like a stuffed toy. What I've got in mind is to feed him through UV Mapper, and make all new texture maps for him. ...After I have him working right, of course. And, when these new texture maps are done, I'll make them available to anyone who wants it.
Yup. If you don't want to mess with the folders or .CR2 file pointers. Just download the update again. And start from scratch. Delete all the files. install the Orang. to the folders specified by DD. Then replace the CR2 and .RSR files with the ones from the update. I did this myself to make sure it works. And it does. Sorry about the mix up. I always change the folders for figures to something simpler. And I forgot to set the update back to the default locations. ScottA
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.