Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 06 4:35 pm)
There are two types of cameras, the studio (or 3D) cameras and the orthoganal cameras. The Left, Right, Top, Bottom, Front, and Back cameras are orthogonal cameras - they produce orthographic projections. In an orthographic projection, all objects appear flat. These cameras are different from the perspective views provided by the other cameras. In a perspective view, the scale of objects diminishes as their distance from the camera increases. The orthogonal cameras display flat perspectivefree scenes; the studio cameras display scenes in 3D. I hope this helps, Ericroy
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I'm making a character and I didn't realise it before, but the head looks different in the face camera and front camera (up close) settings. Actually it looks completely different, smaller, shorter wider face. Is there a way to ensure that the head looks the same in all cameras? Thanks for any help or tips..