Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
When Bryce multi replicate it uses object space ( same as attributes menu ). If you rotated the cylinder 90 degrees on X then muti replicate off setting on Y. The off set will be the top of the cylinder before it was rotated, no matter which direction its facing. What you want to do is rotate your cylinder 270 degrees on the X, then make your offset 5 on the X. This will make the new cylinders raise up wards ( on worldspace Y )
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Anyone, please help! I'm stuck with multi-replication. I want to rotate a cylinder around Y axis with offset of 5 at Y and quantity of something like 5. I can do this with no problem when I create a cylinder and then go directly to multi-replicate box but the problem is that I want to resize the cylinder( I rotate it around X axis at 90 degrees). Now when I go multi-replicate box, I get only rotation on the same plane, for some reason it doesn't go up(Y axis). I don't get it, it's confusing and frustrating- Here is what I set in multi-reaplicate box: Quantity : 5 Offset: 0 for X, 5 for Y, 0 for Z Rotation: 0 for x, 30 for Y, 0 for Z Size: 100 for X, 100 for Y, 100 for Z It doesn't rotate up, ? Anyone, thanks, D7man2000. d7man2000@yahoo.com