Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
A lot of objects are mapped on top of each other. If you select color by group, and then select by group, you can set separate maps to each group. Then, you move them around and re-scale them as you see fit. You will need to experiment with the different map modes to find what works best for your model. Remember to save both the texture map and the model (name the model something different than the original). UVMapper is a great program, you just have to play with it for a while to get to know it.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Ok this is gonna sound really stupid but I got to ask anyway.I've never used it before tonight and I messed up.here's the question Ok I made a figure (a fairy)and wanted to make a map of her but the map came out looking like everything was on top of each other.What did I do wrong?