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Subject: Cleopatra Power Hair in Bryce 4


Sihn ( ) posted Tue, 07 May 2002 at 10:57 PM ยท edited Wed, 22 January 2025 at 2:56 PM

file_7497.jpg

I'm having problems trying to get this hair to look at least as well as it does in Poser. I've been using Curio's texture tutorial to help me with texture settings in Bryce, but the hair still isn't working. The colors come out terrible and I wind up with either "hair helmet" or transparent hair, as shown in the examples. I've written to hmann as well, but if anyone has experience with this, I'd appreciate any advice or tips.


Flak ( ) posted Wed, 08 May 2002 at 12:55 AM

Hmm what have you done differently above to make the two pics?

Dreams are just nightmares on prozac...
Digital WasteLanD


Sihn ( ) posted Wed, 08 May 2002 at 1:07 AM

Attached Link: http://www.fusiondesignuk.com/curiography/tut-poser-to-bryce2.html

The one on the left is how the cleo hair imports from Poser into Bryce with the following tweeks: Diffusion is set to 100 Ambience is set to 18 Specularity is set to 10 On the right, same settings but transparency is selected and blend transparency is selected as well. This is according to Curio's tutorial which works for Michael's Wedge hair, but not this.


vasquez ( ) posted Wed, 08 May 2002 at 1:55 AM

have you any transparency map applied to your material?


Sihn ( ) posted Wed, 08 May 2002 at 2:27 AM

Vasquez, sort of. What I did was copy the texture for the hair and placed it in the alpha channel since there isn't a transparency file for the hair. You can see by the eyelashes, though, that there is a transparency there that worked properly. Maybe that might be the trouble?


Flak ( ) posted Wed, 08 May 2002 at 6:23 AM

ah, ok.... to make a transparency map (the thing that goes in the alpha channel), you need white where its not at all transparent and black where it is totally transparent. If you put it as grey (like what you've done by the sounds of it - i.e. using the texture map as the transparency map).... then it'll all be partially transparent which is what you're seeing in the right picture. So, you've got to make a transparency map for the hair, which is white where you want no transparency.... and put that in.

Dreams are just nightmares on prozac...
Digital WasteLanD


vasquez ( ) posted Wed, 08 May 2002 at 7:18 AM

As you can see the transparency map of the lashes (also of the hair of the tutorial) is not the texture of the lashes in grayscale, you have to do an appropriate transparecy map ( using UVmapper you can extract the map of the texture of the hair and than you can draw on it) or maybe there is a transparency map for that hair hidden in poser folder try to search it.


Sihn ( ) posted Wed, 08 May 2002 at 2:02 PM

You're right, it is greyscale, so I'll see what I can do to fix that. My little shortcut with the alpha channel may be why I have problems with other textures as well. sigh More learning to do, it seems. Thanks for all your advice. :)


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