Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
Excellent, excellent modeling/work/render! AgentSmith
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"I want to be what I was
when I wanted to be what I am now"
actually Bryce has some excellent ways to model objects even better than other programs. Booleans are excellent and accurate, and you can reposition and duplicate your 'holes' at any time. One touch Viewing and zooming of active objects from any direction are superb. The memory dots are a life saver. Even the render engine is excellent. Now if it had a spline and nurbs modeler with beveling, it would be the most productive 3D program out there.
PS. I've tested many hi-end 3D programs last month and in my technical opinion they all suck. They may be powerful but the're put together in a brainless fashion.
"An Example is worth Ten Thousand Words"
Congratulations Vile on a job above and beyond the call of duty. Once again you have found a way to do the impossable. Personally I wouldn't try this but . . . here's the ultimate challenge for you all. using only machine language and a knowledge of plane geometry, create a mesh form equal to or better than that of Daz Vicky. DISCLAIMER: The above "challenge" is neither practical nor applicable to the thread, but the idea was squirming around in my head looking for a way out ever since I heard about a fictional tribe who in order to prove their manhood had to create a video game completely in assembler. An odd offtopic thought I admit. Having finally escaped my brain, may it find a home elsewhere or rest in peace. - "Man's gotta know his limitations"
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