Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
I want to do it all on my own, everything in this picture was made in bryce, I thought that was part of the contest. The tank is just a bolean thing, screen is a shrunken cage map on a flat surface, books are multi replicated terrains with 3 lattices for the cover. brass on the bureau is just terrain and some multi repped spheres for the handles. The plant is just a duplicated randomized bryce weed, and the stump is obviously just a bryce tree with no brances, the sand is a terrain and the dish has water in it, it's just a boolean object. It's all bryce so far, I would not want to taint it with anything from the outside.
Your job may have gotten easier --unless you don't want it to be. This month's challenge has no restrictions on imports, so if you wish, you can import models... like a gecko (if you can find one)! I'm still learning about custom textures, so maybe someone else can help more, but I'm thinking you could whip up a custom texture in an image-editing program that has a little smudge and grime to it, then apply it to a stretched cube with almost the same properties as glass (only not quite as transparent, so you can still see the smudges). 3DCafe might also be a good resource for textures for your scene. Good luck!
Ok, I will try that smudge thing, as for imports, imho i think anything that is a challenge should be 100% your work.. seems a little dumb to Dl some stuff, smack it down in a scene and say Look what I have created!. Plus, I want to learn how to use bryce for modeling. Anyone know how to make a metaball negative, whenever I do it doesn't effect the model... Even when I make all others positive,etc.
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