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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Measurements


itsrainin ( ) posted Mon, 17 June 2002 at 9:11 PM · edited Thu, 28 November 2024 at 1:54 PM

Is there a way to Get precise measurements for objects in bryce, like say i wanted a doorway to be 8 feet tall, how could i go about doin this??? itsrainin


Ang25 ( ) posted Mon, 17 June 2002 at 9:28 PM

I am a real newbie but I just use the attributes numbers and pretend they are in inches. Once my object is done I can resize it if I need to. So an 8 ft door would be 96 in the Y attributes. Three feet wide would be 36 in the x or z and the other coordinate would be the thickness say 3 or 4 inches. Hope this helps. Ang


Aldaron ( ) posted Mon, 17 June 2002 at 10:49 PM

Yep just come up with what you want a Bryce unit to equal to then use that consistenly throughout your scene. For close up work you may want to work 1 Bryce unit = 1 inch. For larger scenes you might go to 1 BU = 1 foot or 1 mile or whatever you want.


Allen9 ( ) posted Tue, 18 June 2002 at 4:07 PM

Yep. For close-ups and/or indoor scenes, I use 1bu=1inch. Other times, I'll use 1bu = 1 ft. or 1bu = 1 meter. When I import a figure from Poser, it almost always comes in at 40.96bu tall. If I want it to be a scale 6ft (72 in) I can just feed in the original height (using an onscreen calculator) as a number to divide the target height by, and get a multiplier that will make it the right size. That way I can keep all my charactes and props in proportion.


Alex_Antonov ( ) posted Thu, 30 November 2006 at 8:02 PM

Attached Link: History of the Wonders

Bill Munns writes: '4 Bryce units equals one foot'


rickymaveety ( ) posted Thu, 30 November 2006 at 8:26 PM

I am not a newbie and I do exactly what is suggested above.  For distance work, I use 1 bryce unit = 1 foot, for closer up it's 1 unit = 1 inch.

I suggest that you also create and keep two sets of materials, one that is for your close up models and one for the distance models, scaled appropriately.

Could be worse, could be raining.


Quest ( ) posted Fri, 01 December 2006 at 1:07 AM

And from another newbie, good advise all around from above.


pakled ( ) posted Fri, 01 December 2006 at 7:11 AM

whatever works..;) scale only appears relevant when you have a recognizable object..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


rickymaveety ( ) posted Fri, 01 December 2006 at 9:00 AM

That's true, pakled.  But it certainly makes like easier, since most objects are recognizable, yes?

Could be worse, could be raining.


TheBryster ( ) posted Fri, 01 December 2006 at 10:31 AM
Forum Moderator

1bu = 1cm works for me.  But don't forget,  the measurements grid goes to 3 decimal points although you can't see more than 2.
in other words..............20.48 could be adjusted to 20.485 but you wouldn't see the '5' on the grid.

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All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


rickymaveety ( ) posted Fri, 01 December 2006 at 10:35 AM

Yeah, the metric system works really well in this regard.  I remember when I was modelling my house out of Bryce primitives, I had a chart handy with feet and inches broken down into decimal Bryce units to the third decimal point.

Ah, those were the days.

Could be worse, could be raining.


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