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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Isometric views...


ookami ( ) posted Tue, 29 February 2000 at 8:20 PM ยท edited Sun, 24 November 2024 at 11:25 AM

Has anyone had success using Poser to create game sprites for an isometric game? I can never get the angle quite right...


lmacken ( ) posted Tue, 29 February 2000 at 9:28 PM

Have you set the Main Camera/Focal parameter dial to 1000mm?


ookami ( ) posted Tue, 29 February 2000 at 9:33 PM

Haven't tried that.


lmacken ( ) posted Tue, 29 February 2000 at 9:38 PM

I dialed in a big number and that's as high as it would go for me. Infinity would be best. Then any two axes at 45 degrees.


lmacken ( ) posted Tue, 29 February 2000 at 9:49 PM

...I guess not any two, Y and X. NASA uses a standard projection that is 45 degrees in Y and 15 degrees in X. All those line drawings of the Space shuttle were in that projection. And Cabinet Projection is 45 degrees in Y and 45 degrees in X, with 50 per cent scaling in Z.


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