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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Going nuts, what's wrong here?


TrekkieGrrrl ( ) posted Sat, 20 July 2002 at 1:47 PM · edited Fri, 22 November 2024 at 9:42 PM

file_16998.png

I've made this cargobox for the trash theme I'm working on, but this one is annoying me. It looks like what UVMapper calls Degenerate facets, but even if I ask UVMapper to fix it, it tells me it has fixed 300-something degenerated facets BUT they're still there!

Any ideas of what to do then? apart from making the darn box all over from scratch... sigh

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Dolphin ( ) posted Sat, 20 July 2002 at 1:55 PM

you could try welding the vertices.. but then again you maight lose the whole shape of the box doing that.. try it.. but backup first :D Dolph.


deestilo ( ) posted Sat, 20 July 2002 at 1:57 PM

it is not the problem. you see, poser tends to smooth every object that it encounters. in your case the box was smoothed by poser. To overcome this, you need to detach the box as planars. to show you what I mean, check this out. http://host1.bondware.com/~syydr/messages.ez?forum_id=3&Form.ShowMessage=12253 hope that helps. dees


JeffH ( ) posted Sat, 20 July 2002 at 2:00 PM

Do a split verts in UVmapper and save it out again.


maclean ( ) posted Sat, 20 July 2002 at 3:08 PM

Yep. Use 'split vertices' and it'll be perfect. mac


TrekkieGrrrl ( ) posted Sat, 20 July 2002 at 5:56 PM

hmmm, I guess I started the box all wrong for all of this to work, so I've made a new from scratch. It's in Free stuff now. but thanks for all the help anyway :o)

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



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