Thu, Feb 6, 2:42 PM CST

Renderosity Forums / Vue



Welcome to the Vue Forum

Forum Moderators: wheatpenny, TheBryster

Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)



Subject: Solid for imported Terrain.


poserpro ( ) posted Tue, 23 July 2002 at 7:25 PM ยท edited Thu, 06 February 2025 at 12:19 PM

I imported a Bryce terrain into Vue 4.1 and found the terrain is not solid. How to deal with this in Vue 4. Merci.


gebe ( ) posted Wed, 24 July 2002 at 12:46 AM

Bryce into Vue??? I never heared about that. What format is your Bryce terrain?


poserpro ( ) posted Wed, 24 July 2002 at 1:07 AM

OBJ, with KPT filter effect to turn fractal image into 3d mesh, which vue doesn't deal with.


gebe ( ) posted Wed, 24 July 2002 at 1:16 AM

Ohhhh??? Anyhow, I think it is not a Vue feature to import Bryce terrains. I remember Vue 1 (the old shareware:-) from 1996), it had this kind of fractal terrains. Just for fun I have tried to import it in Vue 2, 3 and 4. I get the same results as you with Bryce terrains. It's an interesting thing. Have you tried to convert your OBJ into OBJ (YES!) or 3ds with a program like DeepExploration? Should be funny to try to see if there is some usable result. Guitta


poserpro ( ) posted Wed, 24 July 2002 at 1:27 AM

All I like to know is if Vue supports a Solid feature for Terrain, I know it is kind of funky idea but I don't need a tissue-like terrain. perhap the issue lies in Bryce is if it supports solid export as obj or else, but no.


poserpro ( ) posted Wed, 24 July 2002 at 1:29 AM

forget about it, Bryce can't export terrain as solid one.


gebe ( ) posted Wed, 24 July 2002 at 1:36 AM

confused.gif


poserpro ( ) posted Wed, 24 July 2002 at 3:11 AM

I found we can just export the fractal images in PS as bmp or else and use Vue to import as height field, with the same images as texture. voila. simplt easy. lucky :)


scotttucker3d ( ) posted Thu, 25 July 2002 at 1:16 AM

Poserpro, Yes Bryce4 does all kinds of terrain exports to obj and a lot of other formats. To keep it solid go into the Bryce terrain editor and in the terrain canvas dialog (where you also do the export) select the solid option. Smooth is the default and it will already have a checkmark next to it. That makes the terrain a solid in Bryce. This feature allows terrain booleans in Bryce. Once it is a solid it should stay a solid when you export it to obj, etc. Try this. Scott


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.