Sat, Nov 30, 1:19 AM CST

Renderosity Forums / Vue



Welcome to the Vue Forum

Forum Moderators: wheatpenny, TheBryster

Vue F.A.Q (Last Updated: 2024 Nov 29 1:34 pm)



Subject: Mover Question


ImagineThat ( ) posted Thu, 25 July 2002 at 8:32 AM · edited Tue, 26 November 2024 at 6:49 PM

I have a questions on Mover and couldnt find where to post it on e-ons site. The question I have is that i noticed Mover will let you use other computers to help render animations (each one rendering a frame). Will it let you use the other computers processing power to help render a still image? I think Bryce does this but I was curious to know if Mover will do this for one image and not an animation.


gebe ( ) posted Thu, 25 July 2002 at 9:28 AM

Not as far as I know:-). Guitta


gebe ( ) posted Thu, 25 July 2002 at 9:28 AM

But let me try first...


NightVoice ( ) posted Thu, 25 July 2002 at 9:36 AM

I would guess no. Bryce made a point of saying how it breaks it down line by line(or something like that) and M4 makes the point of saying frame by frame. If it can do single images faster they are doing themselves a great disservice in the way they explained the Rendercow on their site. :)


gebe ( ) posted Thu, 25 July 2002 at 9:46 AM

Yes, it works:-). Not very interesting for me, because my second computer is an old Pentium 300. It took longer to render 1 image on both computers then with only one, because Vue needs a little time to send the scene and the textures to the render cow of the second machine. But I only have tried a 320x240 image. Guitta


NightVoice ( ) posted Thu, 25 July 2002 at 10:14 AM

Really? Does it do line by line or something? They really need to explain that better on their site because it sounds like it is only frame by frame. :)


ImagineThat ( ) posted Thu, 25 July 2002 at 10:14 AM

Wow very cool Guitta, thanks for the effort! We have all sorts of machines at my studio and I was hoping to find out if it worked before I purchased Mover. Good to know that it does, (well it looks like it does according to Guitta's test). This would be a great addition to Vue. I agree with NightVoice that E-on needs to reword Movers explanation on this since some of us would like to use that feature for large single images and not only animations. Thanks for the replys and hard work on this guys :-) Looks like I need to purchase Mover now.


NightVoice ( ) posted Thu, 25 July 2002 at 10:34 AM

Gebe, I have a question and not sure if you can answer it. I was looking at this quote from e-on:"Distributed network rendering of animations." Now that sounds pretty clear that is just for animations. What I am wondering is, did you see something that showed the single image was being split between the computers, or is it possible that that both computers rendered the same image? Maybe the program was confused, it knows to do rotate on the frames, but when only one frame, maybe they both did it? Please know I am not trying to doubt you here, just very curious. :)

Also there seems to be two features of rendercow. "
Multi-processor RenderCow rendering engine" This one sounds like it means it can use both processors in one computer(if you have a multi proc system and have xp-pro or nt/2000) I wonder if that right there could also work for single images. :)


ImagineThat ( ) posted Thu, 25 July 2002 at 10:42 AM

I wish we could get one of the tech guys at e-on to absolutly clear this up for us. This would be a great feature to have.


gebe ( ) posted Thu, 25 July 2002 at 11:33 AM

RenderCow has to be installed on each computer of the network. When RenderCow is busy on the 2 or more machines from the network, you can always click its icone (on each computer) to know what it is doing right now. On the machine where Vue is installed (the principal machine) there will also be HyperVue Network Render Manager. It is a kind of a control center that dispatches rendering jobs to all the RenderCows on your network and then collects the resulting images once they are completed. While rendering on RenderCows, you do not see any render, you just see what's written in the rendercows and what they are doing, as told before. More questions? I don't know how exactly it works with multi processor as I don't have it. I'm not good in animation (and not in Poser either), just a beginner who trys and hopes to become better:-) Guitta


gebe ( ) posted Thu, 25 July 2002 at 11:36 AM

ImagineThat, the image I have rendered as a still was an image out of an animation. To render on more computers, it only works with animation, but I think if you want to render a still image, just create an animation with 2 images and render only 1:-) Guitta


ImagineThat ( ) posted Thu, 25 July 2002 at 11:44 AM

gebe, Thanks for the info, I suppose that would work. I might as well get Mover and try this out sometime. Maybe in a future update to it they can work it so it renders on still images too. Either way this will be a big help in render times. I do a lot of poster size 3d renderings for clients and need high res images. So mover would be a great help in that area. Thanks again for testing that out for me, ImagineThat


gebe ( ) posted Thu, 25 July 2002 at 11:53 AM

Some more: Each computer of the network renders a different frame. If you have 3 computers of equivalent power on your network, the animation will render 3 times faster. This text is from e-onsoftware. As it is explained here, I'm not sure, your two or more computers will really work on one and the same still image. Guitta


NightVoice ( ) posted Thu, 25 July 2002 at 12:21 PM

Thanks for testing it out. As of now, I only have one comp so it won't help me any. Plus I am not doing animation either. :) Really good working networking of a single image is something that would get me to buy a stripped down second comp. :)


gebe ( ) posted Thu, 25 July 2002 at 12:34 PM

I would like to upload to show you a small 7 second animation I've done. But there must be something with my provider. I have tried to upload it to several sites I have, but never the entire file (zipped, 2.6 MB) passed completely. I'm disconnected just before the 100%:-( Guitta


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.