Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)
Visit the Carrara Gallery here.
Well I must say that your image looks QUITE good already! Not much to improve, but here goes anyway: 1) Get rid of the red light splilling onto the drugstore from the traffic signal, or maybe soften it some. It doesnt seem to be hitting the corners properly to be realistic. 2) More reflections! The drugstore window, shopping cart and the plastic on the newpaper machine could use some reflectivity. 3) Add some bumps, coloration and highlights to the mailbox. The surface is to evenly colored. But like I said, even without those changes, it is a damn good looking image so far. :0 NOw I have a question: Could we seee a wireframe? How about a sample of those texture maps! And how did you do the interior of the drug store? Thanks, great work!
Ve-ry nice !!! One little flaw : the red light casts light on the wall because it's a glowing object . Glowing object always cast light with GI, they call this an area light . If you don't want this light on your wall, you can achieve the same glowing effect for the traffic red light by placing a multiplier in the color, with your red in source1 and a scale function in source2 . I can post a screenshot if you want . Overall, great stuff ! :)
Incredible work. The only thing that really gives this away to me is that the signs are too perfect. The colors in the Perfect Drugs signs are too saturated; particularly on an overcast day like this appears to be, the colors wouldn't be that vibrant. If they're from the night scene, maybe it's because they're still glowing? The illuminated signs aren't usually on during the day, so they just reflect. The background building and the sign are simply amazing. To be honest, when I first looked at this image, I thought it was a photo of a real store with signs put in in photoshop. Very very nice work. - Dex
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