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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Mobius Effect


jambot ( ) posted Wed, 31 July 2002 at 11:37 PM · edited Sun, 01 December 2024 at 12:23 AM

How do you do this effect, there was a tut on here but unfortunatley the site doesn't exist where it links to, i was wondering if anyone knew at all how to do this? The mobius effect is like the Renderosity pic with wireframe to real. James Thanks in advance


Cybermonk ( ) posted Thu, 01 August 2002 at 12:28 AM

I can tell you how to do it in PhotoShop5. Basically its two pictures on different layers. Just go up to the Layers menu... select Add Layer mask... Reveal all. Now select the Gradient fill tool and drag a gradient fill across the Image. Instead of a gradient fill it blends the two pics with the speed of the gradient transition. You can use any of the gradient tools to do this in fact you can even paint this effect. Well I hope this is what your after.

____________________________________________________

"The true sign of intelligence is not knowledge but imagination".

Albert Einstein


jambot ( ) posted Thu, 01 August 2002 at 12:36 AM

darn, i aint got round to buyin photoshop yet although i need it alot lol, thanks for that, ill try that when i get photoshop, but does anyone know how to do it in poser? Thanks CyberMonk James Thnx in advance to others who reply


EricofSD ( ) posted Thu, 01 August 2002 at 1:08 AM

I there's an eraser tool in Gimp and that's free.


odeathoflife ( ) posted Thu, 01 August 2002 at 2:02 AM

Attached Link: http://members.shaw.ca/odeathoflife

lets try that again

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grymntl ( ) posted Thu, 01 August 2002 at 2:24 AM

file_18406.jpg

Acutally, I've found that you can do the Mobius effect within Poser. you just need to load a blank template as a texture for the character, make the parts of the character you don't want wireframed invisible, load a second Character, make the parts you do want wireframed invisible, and conform the two characters. I think it could still use some postwork, and I'm not sure this way is actually easier, but it does work.

DAZ Mike2
Antons FX
AsHip Cloth2 (I don't seem to have any cloths for mike.)

grymntl


terminusnord ( ) posted Thu, 01 August 2002 at 12:06 PM

grynmntl - interesting idea, but not the same end result. What people here are calling the "Mobius effect" is a gradual blend from wireframe layer to shaded layer. It's best done in photoshop where your top layer (doesn't matter which it is) has a gradient mask. Another thing you can do, that does not require using two figures, is to set the materials of some body parts to their UV template, rather than a real skin texture map. Or, you can multiply the UV template over your skin texture to make a new hybrid that has both skin tone and polygon outlines. This makes it a lot less work to do the effect you demonstrate, and you have more flexibility in how it turns out, but it's still not the Mobius effect. -Adam


terminusnord ( ) posted Thu, 01 August 2002 at 1:06 PM

file_18407.jpg

Here's something else that might work for you. While the "Mobius Effect" is a post-process crossfade, there is really nothing to stop you from doing it pre-render also, and it's not terribly difficult. The image I'm demonstrating here is an animated gif of 5 frames that I rendered directly from P4, no post processing except to put together the GIF in ImageReady.

Unlike the Mobius effect, I did my crossfading entirely pre-Poser, so it's fully compatible with animation. I included the backdrop to prove that it's really transparently faded. I used only one figure to do this, it's all done in the texture and trans maps.

-Adam


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