Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
if you're rendering in Bryce,and it's an interior scene, turn off the atmosphere and get a completely black stage. Then use small,dim, radiant lights wherever you want your light sources, such as torches, candles, etc. if it's outdoors, make it a very dark sky and do the same thing. Or create and object, then in Bryce group a radiant light or spotlight with it. On all those, play with luninosity and falloff till you get what you want. Using texture gels over the lights also gives interesting effects.
Talent is God's gift to you. Using it is your gift to God.
doh, sorry, I thought you said lighting. I don't sleep much, my mistake. If you have photoshop with the xenofx plug in, that's what I use anytime I want lightning. Here's one idea I haven't tried, but it should work. Take a bare tree model boolean it until you have only the branchings you want, turn it upside down, apply a texture that would make it appear to be light, then take the render into photoshop, select the lightning by using the wand, then apply eye candy's glow filter to it. Sorry about the misunderstanding.
Talent is God's gift to you. Using it is your gift to God.
Well there is a few different lightning strikes ... The ones in back are drawn with reference in photoshop. Quick angular clicks on a black background with white ... I supposed you could take a scan of lightning as well pushed very high contrast ... In Bryce you make a picture plane and then load the lightning in one channel and in the second you load it as a transparancy ... Put a light near the strike and there you go .. Hope that helps
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Hey there people, I'm working on this 12th century gothic project, and so far I've been able to make anything I wanted with Poser Bryce and Carrara... until now. I just can't figure out a way to make any realistic lightning. Could anybody help me out with this?