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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)



Subject: Am I dumb?


Deal ( ) posted Thu, 09 March 2000 at 6:27 PM · edited Sun, 19 January 2025 at 11:29 PM

I keep hearing how UV mapper is so easy to us but I cant seem to get the template for a hair model that I am using. Its The whisering winds hair I think. Every time I Try to make a map for it, it comes out In shapes that are too hard to paint on or if the shapes are good they dont match up when I render. help


ClintH ( ) posted Thu, 09 March 2000 at 6:38 PM

Try this: Load the OBJ file for the hair. Then do a New UV Map, Planar on the Z Axis Then check By Orientation. As long as the hair was saved in a neutral position this should split the hair model down the side and give you and front and back view on your screen. Then save the OBJ file and the Map under the File menu. That help? Clint

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MadRed ( ) posted Thu, 09 March 2000 at 7:32 PM

As to your question: Very probably. (Join the club.) ;) I haven't used UV Mapper yet, still keeping busy with Pz3-to-Cr2 and 3DWin. But I may now, and have referenced ClintH's comment for the (eventual) assist I will no doubt need. One more comment re: 'Dumb' - Takes one to know one! ;)


Serpent ( ) posted Thu, 09 March 2000 at 9:09 PM

Hello, I don't think you are dumb. UV Mapper is a very powerful program that can do very good things. Like every great 3D tool it takes a little time and trials to learn. I would suggest going to Steve Cox's site and going through his tutorials. They are great. I used it to re-map the Raptor model. Good luck. Serpent


anvilhead ( ) posted Thu, 09 March 2000 at 10:06 PM

We are all dumb, deaf and blind too, but that is another story. UV Mapper is the bomb. Thanx Steve. Just keep trying Deal. I'm just getting into it too, and see mucho potential for all sorts of things.


Nance ( ) posted Thu, 09 March 2000 at 10:12 PM

Oh boy! a guessing game! My turn - my turn!! 1) Might you have been reloading the original hair model after remapping -- instead of the new .OBJ file? 2) Or, if you are not using one of the latest versions of Steve's UVMapper, a bug in earlier versions caused the maps to be flipped vertically in Poser when saved with the default settings.


Deal ( ) posted Thu, 09 March 2000 at 11:50 PM

How do you load it with a new obj. file? all I do is try and apply the texture to the hair in my library. Is that wrong? O.K. this is what I do: 1. I export the model as an obj. 2. I select planar and all that good stuff 3. I save both map and obj..... Now what do I do? I make a test tex for it to see if everything matches up and guess what, it doesnt even come close! What am I doing wrong (or just not doing?)I'm using v2.0 if that matters. pleeeaase help!


Cage ( ) posted Fri, 10 March 2000 at 12:43 AM

Test UV Mapper on another object, preferably a simpler geometry, to get a feel for how it is working, or to see whether it is working at all.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


ratta ( ) posted Fri, 10 March 2000 at 2:42 AM

UV Mapper creates a new map template AND a new object (you save each manually). When you're in Poser, import the NEW object; your old one won't work with the new map template. Took me a while to figure that one out. --ratta (not the brightest bulb in the universe)


LoboUK ( ) posted Fri, 10 March 2000 at 5:12 AM

You've got everything exactly right in your first 3 steps. Your problem comes when you switch back to Poser and apply the texture to the HR2 file you saved the object for. Import the OBJ file you mapped and apply the texture to that, add in a new figure and make sure the hair is in the right position, then save it into the hair library under a new name. (Yeah, I've saved a remapped object over the top of an unmapped object so I ain't no rocket scientist grin) Paul


CEBrown ( ) posted Fri, 10 March 2000 at 11:46 AM

I've gotten erratic results with UVMapper since the last Poser bug fix. Frequently when I apply a UV Mapper created base texture, Poser applies it as-is to each material separately. I'm not sure what's causing this! Before this I had some great results with the program once I finally figured out how to use it!


Deal ( ) posted Fri, 10 March 2000 at 3:59 PM

OH now I got thanks for all the input:) Now I just have to practice making trans maps :)


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