Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 2:16 pm)
Katoran; The others are right, the NT memory manager is far more robust than the 9x one. However, you do not have to give up the 98. 2k will run just fine on a FAT 32 formatted drive, and all you have to do is install the NT OS onto a second partition, and it will automatically set itself up as a dual boot. 2k for graphics, 98 for legacy support. best of both worlds. It does mean you would need to do the driver dance for both OS's, and keep your versions straight so you don't do something stupid like cross install drivers (but you will; every dula booter does, sooner or later), but the extra bit of hassle is very much worth it.
Curious Labs offers a "Memory Upgrade" that solved my problems. Apparently Poser 4 (and PPP) couldn't handle installed memory larger than 512, which causes a problem with larger files that require more memory in order to load and render properly. Don't know if this will be an issue with P5 or not.
Intel Core I7 3090K 4.5 GhZ (overclocked) 12-meg cache CPU, 32 Gig DDR3 memory, GeoForce GTX680 2gig 256 Bit PCI Express 3.0 graphic card, 3 Western Difgital 7200 rpm 1 Tb SATA Hard Drives
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Ok, here's the deal. I've got a Pentium 4 2.0 GHz computer with 1 GB of system memory, running Win98 SE. My understanding is that Win98 and Poser don't seem to handle that amount of memory very well. Excluding forking over a lot of money for some other version of Windoze, is there anything I can do to allow Poser to use as much memory as it needs? I have a couple of fairly large models, such as hmann's 3D Worlds package and the new DAZ dragon, and I can't actually render them in Poser. I've tried reducing the size of the texture maps, deleting the bump maps from the scene, and saving each figure as a seperate .PZ3 and reloading it just before I render, and 3D Worlds is still pretty much guaranteed to hang the machine. (I'm not picking on 3D Worlds, I actually like posing things in it a lot. I'd just like it a lot better if I could get my machine to stop glitching out and render it without crashing, hanging, or in one case, spontaneously rebooting.) Are there any memory management utilities I could use? Preferably ones that won't interfere with other software too much? (I also use this computer for games occaisionally, so I don't like memory resident programs that aren't absolutely necassary. Games don't usually share well with others where memory is concerned. At least the ones I have don't. :) "Upgrading" to a different version of Windows isn't an option. Win 2K and NT are specifically incompatible with some of my other programs, and I refuse to even consider getting Winows eXtra Puky until Microsoft finishes beta testing it properly. Thanks in advance Katoran