Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
You can separate the cloth into groups and make parts stretchier, easier to fold, non-dynamic and so on. I imagine that would do what you're talking, but it's going to take a lot of practice to get the feel of it. PhilC is having a ball with the cloth room, and he might be able to give you a better answer when he's around. Phoenix
Right-O. It's a single part prop, not a figure, define some groups with the grouping tool or in another app (UV Mapper works) and you can assign different qualities to those groups. So you could make a tight-fitting top with long flowing sleeves. PhilC also suggeted a use for it in making morph targets for conforming clothes. If you feel like looking (it's quite cool) search Phil's recent posts. It's the one about the cape. Phoenix
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I scaled down the new mesh so that some skin areas were showing, pryor to Clothifying,
for a closer fit to the figure. In this case I used Daz PreTeen that has been morphed
out to an early teen.
No more "magnet this", "x scale that", "Bend" or "twist that over there".
So many clothes, so little time.
soccer coach