Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 11:21 pm)
http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=891170 I'm sure its an easy fix. It definitly looks like scene saving is writing two lines in the doc section. The CUSTOMRENDER displayMode line is cause rerendering of scenes. I haven't tried just forcing it to normal with changing the display mode which I'm sure would work but it fires off a render as soon as the scene loads. Thanks
Seconding the sentiment: Thanks, and slower is better than sloppy. Especially good that the collision detection will now work with parameter dials... C-D was the main reason I looked forward to P5. Sounds like a lot of these issues came from one basic problem with window focus.
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Wonderful patch. I admit I haven't had any problems with many of these items, but I am happy to hear about the improved raytracing. (PS- for windows XP users, many of these interface problems are non-issues if you turn off the XP interface folderol by right clicking on your poser shortcut and disabling the XP stuff under the compatibility tab. I do this for all my big fat 3D applications, including Bryce.) Cheers, Kiera
I can wait even longer than Thursday for quality stuff like you are doing. The more the merrier. ********************************** Applying a head to a Poser 5 figure, saving, and re-entering the Face room no longer causes the figure type warning dialog to appear. .......Does this mean the head will not break away from the body after reopening the pz3 a few days later? That's probably the biggest fix that I need in the whole bunch there. Thanks.
I'm tempted to launch Poser 5 right now, just to see if I can duplicate all the bugs in that list. I have other things to do, however, so I'll accept your word that they exist.
.... rotating the figure 180 degrees no longer "breaks" conformed clothing.
You fixed the 180-degree bug with conforming clothes? Neat!
Hidden Line display mode no longer crashes when displaying polygons with more than 32 vertices.
32-sided polygons? Where?
Poser's real world units have been re-scaled for greater accuracy ....
Poor geep. He'll have to recalibrate his Poser yardstick all over again.
I'd like some clarification on how ray-traced reflection has been improved. Do reflections now reflect transmapped items properly? Or is that reserved for a future update.
Thank you for the update, take time all you need rather than sooner with bad patch. In the face room, it has some problem with neck and the amount of magnet to pull/punch in upon face. After I sculptured a face, the neck did not fit in collar right. Grouping on neck to stop it from moving when sculpturing would be nice. Or highlight areas on face for us to know where and amount of area we can magnetize it when moving the polygons to avoid moving unwanted area. I spent tremendous of my time sculturing faces and necks to fit in collars. I often lost my precious faces when I had to fix the neck. What about volumetric for spotlight? Options for spotlight in material room is very limited. Light and volumetric are very important in everything especially art because it bring attention. Without volumeteric, all we could see in poser was rendered picture with light on objects as there is no air/dust/fog like the real spotlight in theatre. Waldoo
Attached Link: http://www.hyper-3d.com/
Outstanding! That's a really impressive list Steve, thanks for keeping us informed and thanks for getting it out so soon.hmmm - thx for the info Kupa :o) I'm unsure if it also included in this list (you might call it different or I only overread it) - What about this left-forearm-properties that pop-up sometimes ?? For myself they appear sometimes when I try to apply a Michael-pose to Don and when I try to mirror right to left properties for Don.
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=879720
Thanks for the list, Kupa! My primary question is the same as Little Dragon's above... do you know if the ray-traced reflections improvement includes a fix for trans-mapped items (more specifically, items with semi-transparent materials) ? See the attatched link for an explanation of the bug. Thanks, - KeithCinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.
I guess the 512 X 512 texture export isn't going to be improved to a usable saize in this patch release. Are there plans to make the adjustable in the future?
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Thanks for releasing a great product.
I received my (still unpatched) version yesterday and have been playing with it ever since (ahum, well I also slept for 5 hours in between).
I like what you did with the cloth. It actually solves a lot of gravity problems I had earlier, both for hair and clothes.
The hair room is great too but (oh dear, whining! :) dark hair figures look kind of bald. Is there a way to get more "coverage"?
BTW I also discovered that cloth is only present on 1 side (the inside of skirts is invisible). I can solve this by exporting the cloth as obj and import it with normals flipped.
Although the product has problems ( I have to reboot every 4 hours to free memory) the possibilities have increased and that is why I applaud to your achievement:
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Bis bis bis !!!
;-D
This might be an opportune time to enquire into the status of a MAC version of Poser 5. Is it in pieces on the floor, or is it nearly complete except for that code thingie? ( or... A dastardly combination of BOTH, Chief, I think we should use the CONE OF SILENCE!!!! Chief?!... Chief?!... Please note the CONE OF SILENCE used here is a reference to GET SMART the 1960s TV series and NOT meant to imply anything re Curious Labs.)
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Last week we announced that a patch would be made available on the 30th of September to fix a variety of bugs and content issues in Poser 5. Unfortunately, due to some development issues we need to postpone this patch until this Thursday, October 3rd. The extra three days will enable us to incorporate a few last critical fixes and conduct further tests of the updater.
For reference, we have prepared a list of the fixes which will be incorporated in this upcoming Poser 5 service release. Here is the inventory of updates:
On behalf of Curious Labs, I apologize for the delay and thank you for your patience.
Sincerely,
Steve Cooper
Curious Labs
APPLICATION ISSUES ADDRESSED BY POSER 5 SR-1
This section lists the known issues addressed by installing Poser 5 SR-1.
POSE Room
MATERIAL Room
FACE Room
HAIR Room
CLOTH Room
SETUP Room
CONTENT Room
Rendering/Miscellaneous
Fixed potential crashes when reactivating Poser from the background during a render.
CONTENT FIXES/ENHANCEMENTS
Poser 5 Service Release 1 contains the following content fixes and enhancements: