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Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: Vue/Bryce


dampeoples ( ) posted Wed, 02 October 2002 at 8:09 PM · edited Mon, 25 November 2024 at 7:01 PM

Sorry, i'm sure this is an overdone topic, but I wanted to get other People's opinions on each. I own Bryce and i'm happy with it, I just see some really realistic stuff coming out of Vue. Is it worth having both? Gonna post this in the other forum too. Thanks,


sittingblue ( ) posted Wed, 02 October 2002 at 8:44 PM

I had Bryce 4, bought Vue 4, and never used Bryce again... Why? Vue has so much to offer (solid-growth plants is number one) and is very easy to use. You can download a Vue 4 demo from e-on's website.

Charles

Charles


MightyPete ( ) posted Wed, 02 October 2002 at 10:59 PM

I had both too and I'm never going back ! Ha Ha Vue rules and Bryce well it's just Bryce... It was good at one time but now there is way better tools out there. My buddie just bought Bryce and I told him to not waste his cash and get Vue instead. Now he's trying to make something and I just laugh. I told you so. Is there a point in owning both? Nope Anyone want to buy a used copy of Bryce cheap? Oh forget that I just deleted it instead. I needed more room for Vue and couldn't wait for a buyer.... Software is just like computers in about 18 months it's obsolite.


Alekssander ( ) posted Thu, 03 October 2002 at 12:33 AM

If it didn't have so many bugs, vue would have been a fantastic software. At the moment it's realy great, but very frustrating. I have just tested Bryce, and the torus works great.


MightyPete ( ) posted Thu, 03 October 2002 at 3:12 AM

That's ok try importing a dxf file that is located deep within your hard drive. It'll crash bryce and that bug has always been there at least since version 2 in bryce. What's wrong with the torus?


gebe ( ) posted Thu, 03 October 2002 at 3:26 AM

Alekssander, could you ake a list of the "many bugs" in Vue please? Where are they? Guitta guittalogo.GIF


kruzr ( ) posted Thu, 03 October 2002 at 10:11 AM

Good Morning Guitta . . . 8^) I'm sorry, but I have to tell you this: ( I had a lot of bugs in my copy of Vue 4, when I 1st bought it, but after I sprayed it with "Raid", bug spray, all the bugs have disappeared. Now I have no bugs at all!!! Ha Ha Ha. ;^) I'm ashamed of myself . . . very corny, I'll leave now, & you have a good one Mark.


gebe ( ) posted Thu, 03 October 2002 at 10:24 AM

LOL:-) Mark. I'mhappy you made me laugh:-) Guitta


YL ( ) posted Thu, 03 October 2002 at 10:56 AM

Concerning Bryce/Vue comparison, go to "cool and groovy stuff" the "comparing Vue and ??". You can compare Vue to other softs ;=) Yves


Alekssander ( ) posted Thu, 03 October 2002 at 11:08 AM

1 Many objects disintegrates when I make animations. Sometimes parts runs away. Some parts just mysteriously disapears 2 The pivot point keeps running away. 3 Sometimes it take hours to delete an object. 4 Try to make an animation with an advanced object with lot of pivot points, try to turn it around a couple of times and it turns flat. 5 Try to drop an object with pivot points to the grown. I never know whats going to happen. 6 Resizing an object with pivot points don't work. Then try to turn it, and some of the objects keeps running into the oblivion. The torus is a real pain in the b***. It don't have enough options and I spend a lot of time with a calculator. And I'm no good at math.


gebe ( ) posted Thu, 03 October 2002 at 11:25 AM

Ok, Alexander:-) Point 1: I can imagine some complex 3ds objects or Pz3 coming in only ONE piece into Vue. They may behave his way. To avoid that, I split the object, save it as a *.vob and reload it. Point 2: same as 1. Point 3: to delete a heavy object quickly, do not use "cut". Select the object and then hit the delete key on your keyboard. The reason why it takes more time when you use "cut" is that Vue puts the object in the clipboard. Point 4: same as point 1 Point 5: same as point 1 These pivot thingies never happens with Vue objects, only with objects created outside Vue in another format then OBJ. This is not a Vue bug.:-) And of course, you have updated your Vue copy to 4.1?? :-)Guitta


dampeoples ( ) posted Thu, 03 October 2002 at 11:25 AM

Hey, didn't see the Cool and groovy stuff link, I'll check it out. I think I'm gonna buy it anyway, it's cheaper and more fun then drugs ;) (relax, j/k)


sittingblue ( ) posted Thu, 03 October 2002 at 11:26 AM

Guitta, Bryce has extra options for manipulating a torus. It really is better. Charles

Charles


gebe ( ) posted Thu, 03 October 2002 at 11:27 AM

About the torus. I don't understand?. Just double-click it and resize it as you want without any mathematics:-) Guitta


MightyPete ( ) posted Thu, 03 October 2002 at 12:15 PM

sittingblue: That's ok I think I can find a cheaper torus. Besides you can't export it out of Bryce anyway. I think there getting at you can actually change it's cross sectional area in Bryce. I'm rendering so I cannot check right now if this is the case in Vue. Was one of my wishes for Vue 5. Not just for that primitive though I would like that kind of control for all meshes. Meaning you can change it from a inner tube to a holla hoop shape without any difference in diameter.


Olmen ( ) posted Thu, 03 October 2002 at 12:23 PM

I've used all programs in the vue series and Bryce 5 and my conclusion about Bryce 5 is that things that are easy to control and use in Vue 4 was annoyingly difficult to use in Bryce. Also, Bruce 5 has an incredibly slow rendering engine, What vue Renders in an hour takes at least five in Bryce!! One thing that was better in Bryce was the amount of really good pre-made textures. That's one thing I still miss in Vue. More textures. Ok, you can ofcourse make your own and mix materials etc and that's what you have to do every time you want a reallistic texture.. Comparing the prices are another thing were Vue gets the upper hand. It's price is a third of Bryces. So... with all this I want to say that Vue is by tens times better than Vue! Ciao!


gebe ( ) posted Thu, 03 October 2002 at 12:31 PM

"So... with all this I want to say that Vue is by tens times better than Vue!" LOL:-) ...better then Bryce:-)


MightyPete ( ) posted Thu, 03 October 2002 at 12:36 PM

I just looked in the Vue book instead. Sorry there the same. Check out page 93. I don't understand what the problem is with it now. I've render pictures in Vue with thousands and thousands of objects and millions of polygons. I just don't think it's possible to make such a complex scene in Bryce and if it could be done you'd need years to render it. If you have a really complex mesh in Bryce you'll find it impossible to edit one piece of the mesh if it's grouped with other objects. It's irritating to try to pick a object in Bryce. On the screen or from the silly list. The list is broken and it's been broken since Bryce 2. I wish also there was more stuff in Vue so get busy and make some ok? Upload it to free stuff when your done with it.


Olmen ( ) posted Thu, 03 October 2002 at 1:58 PM

to gebe: Shit... think my fingers slipped there :)... Ofcourse I mean Vue is better than Bryce ;)


Olmen ( ) posted Thu, 03 October 2002 at 2:18 PM

to gebe: Shait... think my fingers slipped there :)... Ofcourse I mean Vue is better than Bryce ;)


krimpr ( ) posted Thu, 03 October 2002 at 4:24 PM

For me the fact that with Vue you have the ability to import Poser animations with the Mover plugin put Vue bumps Bryce. I have Bryce 5 and like it although I haven't used it that much. If Poser compatability was there it would have gotten more use. I just ordered Vue/Mover last week and am really looking forward to getting it. I do have to say, however, that I made several inquiries regarding purchasing issues via email to e-on, and they never replied. Try that at Newtek (Lightwave) and you get an answer. And Curious Labs is incredible with answering their email. (Starlet is awesome). Then again, from what I understand Corel doesn't bother either.


MightyPete ( ) posted Thu, 03 October 2002 at 4:34 PM

There pretty good at E-On really. You should get a reply. I always have.


Lyne ( ) posted Thu, 03 October 2002 at 5:10 PM

I can't say enough about Vue, after using Bryce since the very first PC version!! For me, it is the plants, trees.. all pop right in, each one (of the same type) different from the previous one!! Then there is the sky and natural lighting... to me, it is so REAL, while I still struggle to make Bryce skies and atmosphere look real. I know there are some GREAT Bryce artists out there, that have a special talent for controlling Bryce... but again, for me it is speed and ease of use. I do still use Bryce to test my models and I do the best renders (Bryce 4) I can, but I ENJOY using Vue so very much! I have not had bug trouble with it, but then when I found a patched version that works perfectly, I have stayed with that. I still have MUCH to learn in Vue to make even better images... but that is fun, not frustrating! The pz3 import works perfectly and THAT makes it worth everything for ease of use! :) Lyne Lyne's Creations

Life Requires Assembly and we all know how THAT goes!


Quoll ( ) posted Fri, 04 October 2002 at 12:29 AM

I used Bryce since version 1.0 way back in the before time, and have Bryce 5 now. I havent used B5 in months though. It is so frustrating and I feel like I spend all my time fighting the program. Vue4 has been everything I wanted Bryce to be and more. The textures actually look real, the render time is reasonable, the interface is MUCH better and the plants/trees are head and shoulders above the Bryce trees. No question about it, dont even think of getting Bryce instead of Vue. ; )


Alekssander ( ) posted Fri, 04 October 2002 at 1:00 AM

1,2,4,5: No, I always put the object in it's own layer and split it. Didn't know I had to save it as a .vob. (Then I would have to save all the objects as .vob and then try to put it together again?) But it is a bug if it don't work. ;p A vue object (only vue, not even with pivot popints) disintegrated right know??? And I didn't even make an animation. First it "jumped" around, and then it ended up in a pile of junk. :.( 3. I only use the Delete button, but it use ages to delete it. When It use 5 minutes to load an object, it shouldn't use 2 hours to remove it! That is another bug. ;p Of course I use 4.1. The memory thing seems to have been fixed :) Isn't Terragen a lot better? The best landscape image I've seen was terragen.


YL ( ) posted Fri, 04 October 2002 at 5:26 AM

Yes but terragen can't import object at the present time. Some Vue Landscapes are wonderfully realistic. ;=) Yves


deadman67 ( ) posted Sat, 05 October 2002 at 3:53 AM

file_25825.jpg

i came accross a program called vistapro and after using it i found that it's a pice of software taking baby steps with lot of possibilities and i know you can export the Terrains into bryce5 but i have not tried in vue .heres an example image.


ShadowWind ( ) posted Sun, 06 October 2002 at 9:18 AM

After using Bryce for almost a year or so, I switched to Vue, and I'll never be sorry I did. This last weekend I made a model in a modeling program, exported it for testing in Bryce, Vue and Poser and Vue was the only one that smoothed it correctly without tweaking. Also going back to Bryce seemed to make it even more slow and bulky than before.

The renderer is just so much crisper and faster, the plants more realistic, the effects are great, and the lighting renders faster so that it's possible to actually use multiple lighting setups without bogging down the preview.

Like any program, Vue has it's idiosyncracies and I am still learning many of the things that I need to know, so some may be my fault, so I won't list them here. The only one that really bugs me is the anti-aliasing thing, where broadcast mode seems to be the only mode that actually does anti-aliasing correctly. For instance, Traveler's balloon has ropes on it from the basket to the balloon. When I render those ropes in any other mode than broadcast, I get dotted lines instead of solid ropes. Broadcast though does significantly raise the render time and seems to crash in the anti-aliasing on large renders (3200x2400x300DPI). However, I've found a workaround for it (1600x1200x300DPI and then resample at 3200x2400x150 for print sizes), and in all fairness to E-On, I can't use this computer strictly for rendering, so it's possible that background tasks in long renders have to do with the problems I'm experiencing there.

Vue just makes life so much easier, it imports Poser 4 stuff great, it imports LWO files. Once you get used to the interface, it seems much better layed out. I never realized how bulky Bryce seemed until going back to it this weekend from an interface POV.

Anyway, I highly recommend Vue over Bryce...I just wish I'd known what Vue was when I got the Bryce 5 upgrade, or I never would have upgraded...Oh well...


argoforg ( ) posted Mon, 07 October 2002 at 2:09 AM

It mostly depends. Bryce definitely has its positives as well as its negatives. Up until Br 5, it had a lot more primitives, making for easier boolean creations. I also loved the ability and adaptability to use Photoshop filters within the Material Lab, for instance, and to save to Photoshop files. Those two things, especially, are something I still miss in Vue. And as was said earlier, the amount of materials was a huge plus. Vue still doesn't have the support (or the marketing, at least) here at R'osity that Bryce does when it comes to materials... and that's a shame. But for me, the main reason I went to Vue (with a little trepidation, since I had become so used to Bryce's interface, material editors-- and plus, I had a lot of Bryce-specific objects which can't be exported) was the import of PZ3 files that looked good. Bryce's obj import helped with my work, but making obj's just caused problems. For starters, that added twice as much space to my poser directory to save a scene as a PZ3 for later tweaking and then export as an OBJ. And then, on top of that, when I imported, there was always the (sometimes painstaking) pointing out of where each and every texture was in a Poser textures folder that has something like a gigs-worth of subfolders. And then on top of THAT, there was the (often just as painstaking) application of transparency and sometimes bump maps to my imported objects. And sometimes tweaking the colors of them to look the way I had them looking in Poser when I first exported (I still never quite got skin tones to look good without a lot of light tweaking which sometimes ruined the tone of the picture I was going for). Heck, if it wasn't for Grouper, I probably would've considered giving up 3d art a while back. I'm glad I got Vue. It'll cut down on my work more than 50% when it comes to doing the work I plan on doing with it. But I can understand people who stand by Bryce 100%, because I used to be one of them. AF


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