Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
Visit the Carrara Gallery here.
Attached Link: http://www.freid;COM
cool, i LOVE TUBES ! maybe you could find a wider angle for the camera ? and also increase the contrast between ligth/dark. Freid ps a last one ;) : maybe the wall are too straight. I like to use a wave modifier with very low values to slighty strecht walls or stuff. But Hey ! i love messy wallsThe image is 100% Carrara and ALL the textures are procedural. I haven't gotten around to applying Anything Grooves yet (the truth is I have it but I've never used it yet! Now is the time to START!!!). The back mesh is made out of a plain primitive. I've put in the tile mixer in the smart pack in the transparency channel to get it to look like a grid. Very simple and cheap (in terms of rendering and modeling). The floor and ceiling are infinite plains with another incarnation of a chipped cement shader I cooked up for this project. I need to increase the "rocks" in the chipped out parts. The walls are one of the things on the list to tackle for a finished product. I'm going to put some stuff on the floor, add a whole bunch more pipes and change the red handle on the valve on the verticle pipe. More electrical conduit and some pipe hangers are also in order. I also need to put something in that room behind the grating. Don't know what that will be just yet but a pump is what I'm planning. The whole thing will be covered with words for the final product and most of this stuff won't even be seen but I think it will be a nice final product for the gallery here. I'll post when it's done and THANKS for the comments! -Kix
-Kix
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-Kix