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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 05 11:51 pm)



Subject: First P5 test - dynamic clothing & Judy


gtran ( ) posted Fri, 11 October 2002 at 1:20 PM ยท edited Tue, 19 November 2024 at 10:02 AM

file_27057.jpg

It took me a while to figure it out but I really love dynamic clothing and the face room in Poser 5 (which gives more lifelike, expressive faces IMHO). This picture was rendered in POV-Ray 3.5 (radiosity turned on) and uses a default pose. I set it up as animation so that the cloth could fit both Judy and the chair.

G.

http://www.oyonale.com


thgeisel ( ) posted Fri, 11 October 2002 at 1:48 PM

im still trying with the clothroom and not quiet through it. but now its weekend and more time to play


Marque ( ) posted Fri, 11 October 2002 at 2:40 PM

Now THAT is nice! Good job. Marque


Wej ( ) posted Fri, 11 October 2002 at 4:05 PM

An awesome image and pose! Well done. How long did this take to render with radiosity in POV ?


Sue88 ( ) posted Fri, 11 October 2002 at 4:35 PM

Looks very nice! :)


gtran ( ) posted Fri, 11 October 2002 at 6:31 PM

Wej: thanks ! I can't take credit for the pose, as it's one of the many available in the library. These poses are great, btw, much better than the ones in P4. The render time for the original image (at 768*768) was 90 mn (XP, 1.6Gz), so it's actually very short for us raytracers ;-)


fls13 ( ) posted Fri, 11 October 2002 at 11:07 PM

But you didn't render it in Poser. No surprise there, the picture looks great. Poser: still the worst lighting controls in 3D.


GaryNH ( ) posted Sun, 13 October 2002 at 8:14 AM

Rendered in POV-RAY? What method did you use to get the meshes into POV? I started out using POV (being a coder it all seemed natural to me); but am now graduating (?) into other 3d apps.. GH


wolf359 ( ) posted Sun, 13 October 2002 at 9:41 AM

Rendered in POV RAY ?? Good Job !!! :-)



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gtran ( ) posted Sun, 13 October 2002 at 2:08 PM

To GaryNH: Getting the meshes into Pov-Ray is quite straightforward, just use 3DWin (shareware) or PoserFX (freeware). You may want to optimise the texture definitions but that's all. I've been doing this since Poser 1 (see for instance http://www.oyonale.com/ldc/images/alfama.jpg that I made in 1997).


EricofSD ( ) posted Sun, 13 October 2002 at 6:24 PM

Hey, sorry about my earlier post, I must have been on the wrong thread. Yeah, this looks excellant. I haven't played with povray and moray and all that for quite some time. Glad to see its still moving along.


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