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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: Limits? What limits?


Replicant ( ) posted Fri, 25 October 2002 at 6:19 AM · edited Tue, 26 November 2024 at 4:06 PM

Content Advisory! This message contains nudity

file_28880.jpg

A newbie to Poser posted a question in the forum a couple of days ago asking if it was possible to have more than one figure in an image. After I had replied and pointed out the double tick icon to him I got to wondering just where the limit lies. I've rarely seen a gallery post with more than two figures. So I started work on a pic of my usual Sunday afternoon. :o). 3 Posettes 3 Vicky2 3 Mike2. 3 High res 3 Medium res and 3 untextured. The render takes 28 minutes in P4 Pro on a P3 800 with 512Mb RAM running Win XP Pro and a GeForce2 GTS 32MB graphic card. I've reduced the size a bit for this post. Full size image in my gallery. No problem so far. Except I'm going to have to shove the next one under the bed. Or hang her from the ceiling. Has anyone else ever been daft enough to try this? There must be an upper limit. But where is it? And where can I shove a Stephanie? :o).


Expert in computer code including, but not limited to, BTW; IIRC; IMHO; LMAO; BRB; OIC; ROFL; TTYL. Black belt in Google-fu.

 


FyreSpiryt ( ) posted Fri, 25 October 2002 at 6:23 AM

It depends completely on your system, is my understanding. More powerful computers can handle more models. My old computer would start lagging after the second or third clothed character. My new one doesn't care.


Kelderek ( ) posted Fri, 25 October 2002 at 7:07 AM

Even my P4 2.2 GHz with 512 Mb RAM on XP Home started choking after six characters in one scene... The limit depends on many factors: - Number of figures - Resolution of textures - Number of lights - How many lights that casts shadows - Size of the shadow maps - Pixel size of the actual render My scene was pretty tough in all these departments...


pokeydots ( ) posted Fri, 25 October 2002 at 8:25 AM

Wow that is a great image! I don't know what the limit is on mine as I never have had more than 2 or 3 figures in mine.

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


Hiram ( ) posted Fri, 25 October 2002 at 12:33 PM

You mean just lie around clothed with my harem women and allowing two very -ahem - "fortunate" shiny nubians stand around naked? No way. You think those girls are thinking of the boy on the bed? Nope. They're thinking "how can I sneak out of here early and get with MC Johnson back there. Seriously, though, I'm amazed at the image. Are these all really in one scene or did you use a sucession of rendered scenes as background images? That's a common way of getting around the multiple figure problem.


Questor ( ) posted Fri, 25 October 2002 at 1:00 PM

file_28881.jpg

Yep, I know someone else who tried that. A friend of mine. The image here was a joke response at 3DCommune to Macleans re-working of Kozaburo's pony tail hair. Username Kirameki. She's done other images with 6-18 figures mixing mike, vikki and the default P4 models, though they're not posted yet.


maclean ( ) posted Fri, 25 October 2002 at 3:30 PM

LOL Questor. The Great Pigtails and Props Contest! I still have that image saved to disk. I loved it. BTW, where is kirameki anyway? Say 'hi' from me. mac


herr67 ( ) posted Fri, 25 October 2002 at 3:41 PM

It looks like the 'Where's Waldo' pics. :-)


bloodsong ( ) posted Fri, 25 October 2002 at 3:49 PM

hmmm... a year or so ago, i did eight michaels, with textures, with my celeron 466 and.... i couldn't've had more than 128 meg of memory. more likely less. i now have a scene with... let's see... four nude stephanies; one stephanie with the maya roll hair (that's a killer), three fantasy villain outfit pieces, and a pair of xena boots; one michael with wedge hair and mcfs and a cape. plus a buncha architecture props and two ex-dynamic cloths (they were changed into static objs when i was done clothifyhing them.) all on my... gee, same celeron 466 with 196 meg. well, it's been going up; now i have 5-something. no, not 512, some odd number. don't ask me. :/ stupid thing won't render with its textures, though.


Petunia ( ) posted Fri, 25 October 2002 at 5:00 PM

Bloodsong: The mind boggles at what that pic is gonna turn out to be like :)))


Hiram ( ) posted Fri, 25 October 2002 at 5:44 PM

I'm certainly curious as to the subject matter. ; )


bloodsong ( ) posted Fri, 25 October 2002 at 5:54 PM

heyas; well.... it's the first in a series of images i have that are really cool... but i can't show them to anybody because the first one aint done yet! (serial images suck, ya know? ;) ) i mean, it's done, but it won't render. oh wait, you can see a preview of stephanie with the roll hair and clothes, and the ruby throne i made at 3dc's wip forum. somewhere. but enough about me! back on topic!!


Little_Dragon ( ) posted Fri, 25 October 2002 at 6:13 PM

Message783333.gif

Fifteen low-resolution Sabrinas (~3000 polys each), and I only stopped at fifteen because I got tired of clicking the "Add Figure" button.

Vickies on Parade (Nudity, MPEG format, 219KB)

I highly recommend the reduced resolution Millennium figures at DAZ, especially now that they've added Mike and Steph to the stable. Much easier on system resources than the full-resolution figures, and ideal for crowd scenes or background characters. The nine Victorias in the MPEG clip are reduced-resolution figures; I could have added a few more had I wished, and I only have 128MB on my current system.



Replicant ( ) posted Fri, 25 October 2002 at 6:34 PM

Love the Vicky parade. :o). Hiram. Its all one image. No compositing involved. Although I pre-posed each figure separately then imported and rotated and translated them into position.


Expert in computer code including, but not limited to, BTW; IIRC; IMHO; LMAO; BRB; OIC; ROFL; TTYL. Black belt in Google-fu.

 


Little_Dragon ( ) posted Fri, 25 October 2002 at 6:39 PM

I do the mesh-importing trick for the Millennium figures, also, at least in still images (it isn't practical for animation). You don't gain much from the trick with the standard P4 figures, unless you've loaded them down with morphs.



geoegress ( ) posted Fri, 25 October 2002 at 6:44 PM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=262749

Here is one I made several months ago but just reciently posted. 12 females, 12 hairs, lots and lots of plants and props- not to mention the building and pool. (contains nudity)


Kelderek ( ) posted Sat, 26 October 2002 at 6:15 AM

I just love that GIF with the Sabrinas, L_D. The poor one in the last row having problems catching up is just hilarious, LOL.


bloodsong ( ) posted Sat, 26 October 2002 at 10:44 AM

heyas; well, it's like garfield says: it's amazing what you can accomplish when you don't know what's impossible. one of my images calls for a bunch of knight chessmen, along with the 'real' main figures. i think i'll fake those!


Hiram ( ) posted Mon, 28 October 2002 at 11:57 AM

geoegress, I love seeing my peacock chair surrounded by naked women, at least virtually if it can't be in real life! Thanks again to smerc for modelling it!


Jim Burton ( ) posted Mon, 28 October 2002 at 6:45 PM

file_28882.jpg

12 Vickies, 9 Supermodel Vickies, 5 Hi-Fashion Vickies, some clothing, some hair, 1 - twelve pounder M1857 (light). The mind boggles! If I remember, was something like 4 minute render, but the Vickies have no maps. 768 MB RAM.


Hiram ( ) posted Tue, 29 October 2002 at 12:52 PM

This is really impressive Jim, but I have to know: why a cannon???? Is this a phallic reference? Hmmmm? Or do you just not like the one with the blue hair?


Jim Burton ( ) posted Tue, 29 October 2002 at 2:56 PM

I just wanted to remind everyone of the high caliber (4.62", if I remember!) of my Free-Stuff! ;-)


Hiram ( ) posted Tue, 29 October 2002 at 4:21 PM

"4.62", if I remember" That's a pretty impressive "gun", then!


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