Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
Yup answered too soon!(see thread below :)And you guessed it I read from the back of the paper first as well :) I like the ramp though like Art said in most cases they were dirt.Maybe make a terrain mound to meet the ramp? But hey either way it's doable..there are a few nice dirt textures out there, as well as stone ones. :) Try freetextures.com, ftp://wuarchive.wustl.edu/packages/architec/Textures/ www.totallyseamless.com www.saturn-online.de/~cosmo/mats.htm http://mastering3dgraphics.com/public/textures I like it so far I think the end result will be worth it. Regards Eshal
I'm a genetically enhanced blonde...what's your excuse? ~Eshal~
Hey Tempest! I think the castle looks great! (except for ALL of the suggestions mentioned above). The banners look a bit flat. Maybe adding a little wave in the banner will give the image a more realistic look. It should be a sinch using the terrain editor, and then just applying the texture. Good Luck! -Adam
yup, the banners need a little flagginess. The causeway to the castle wasn't always dirt. Castle entrances were sometimes built above an aboveground dungeon due to the terrain of the building being like solid stone, or because they used ramps to enter the castle to make it difficult for enemies to negotiate large wagons and such easily once inside the castle.
Talent is God's gift to you. Using it is your gift to God.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.