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Subject: how do i make


deadman67 ( ) posted Mon, 04 November 2002 at 2:15 PM · edited Tue, 04 February 2025 at 9:51 AM

a mushroom cap


airflamesred ( ) posted Mon, 04 November 2002 at 3:13 PM

do yourself a favour and download metasequioa, figure it out and I promise you there will be no looking back as far as modelling is concerned


deadman67 ( ) posted Mon, 04 November 2002 at 3:36 PM

cool do you know were i can get it?


ICMgraphics ( ) posted Mon, 04 November 2002 at 3:39 PM
airflamesred ( ) posted Mon, 04 November 2002 at 3:48 PM

thanks ICM and any problems deadman IM me or post here there are a few people on this forum using it


ICMgraphics ( ) posted Mon, 04 November 2002 at 3:48 PM

Attached Link: http://www.universe3d.com/

Also try Amorphium Pro (Demo) it's not free But is pretty decent bit of ware. I just got it about a week ago. Still learning. AgentSmith recommended it. Site is down right now. BTW airflamesred, thanks, D/L that,looks cool so far.


ttops ( ) posted Mon, 04 November 2002 at 3:51 PM

Attached Link: http://www.ttanimations.com/3d_objects/mushi.zip

Just made one go get it, have fun, TT.


ICMgraphics ( ) posted Mon, 04 November 2002 at 3:52 PM

file_30167.jpg

I just made this in 3 minutes with Amorhpium pro. rendered in Bryce


airflamesred ( ) posted Mon, 04 November 2002 at 3:53 PM

ICM - D/L no understand


ICMgraphics ( ) posted Mon, 04 November 2002 at 3:54 PM

LOL ttops, You're Fast!!


ICMgraphics ( ) posted Mon, 04 November 2002 at 3:54 PM

D/L = DownLoad


airflamesred ( ) posted Mon, 04 November 2002 at 3:56 PM

is that the chain you are refering to?


ttops ( ) posted Mon, 04 November 2002 at 3:57 PM

Attached Link: http://www.rhino3d.com/

Also check this tool out. It's excellent...


ICMgraphics ( ) posted Mon, 04 November 2002 at 3:58 PM

What I meant was I just downloaded metasequioa and it looks neat.


ICMgraphics ( ) posted Mon, 04 November 2002 at 3:58 PM

Rhino is great!


ttops ( ) posted Mon, 04 November 2002 at 4:00 PM

Yep, indeed.


airflamesred ( ) posted Mon, 04 November 2002 at 4:04 PM

sorry its been a long day.HUmorix tried to D/L it and couldn't get beyond the japanese so let me know if you can get it running


ICMgraphics ( ) posted Mon, 04 November 2002 at 4:04 PM

OK


airflamesred ( ) posted Mon, 04 November 2002 at 4:08 PM

UN tick basic mode and type in 'Deficon.style' in the properties this brings up the meta balls and stuff


ICMgraphics ( ) posted Mon, 04 November 2002 at 4:16 PM

If you D/L the LE (light Edition) freeware version, and execute it, it'll ask you Japanese or English.


airflamesred ( ) posted Mon, 04 November 2002 at 4:21 PM

Yep - mind you if you've got rhino I suspect you won't need this


ICMgraphics ( ) posted Mon, 04 November 2002 at 4:26 PM

I never rule out a piece of software. Some times one tool will handle a certain situation better than others. EXAMPLE: Photoshop handles layers better than any other I've tried, but as far as friendly, quick and super versatile user interface I use Uleads' PhotoImpact which also has alot of web tools, and it incorporates PhotoShop Plug-ins.


madmax_br5 ( ) posted Mon, 04 November 2002 at 5:01 PM

It says under troubleshooting on the metasequioia site that if it's japanese you unzipped the archive wrong. It says to unzip the english part or sumthin.


bikermouse ( ) posted Mon, 04 November 2002 at 8:11 PM

On metasequoia - make sure you dl the freeware version. - TJ


EricofSD ( ) posted Mon, 04 November 2002 at 8:30 PM

You can make a negative boolean mushroom cap with Metasequoia. Lotsa fun there. Also, if you get a chance to pick up a cheap copy of Play's Amorphium 1.0 you'll be able to make some really wicked mushrooms and trees and the like.


madmax_br5 ( ) posted Mon, 04 November 2002 at 11:45 PM

Attached Link: http://www.shusaku.co.jp/hexa/

BTW, MAC USERS!!!!!! I tried this and it's pretty nifty. You'll have to register for 50 bucks before you can export but it's also great fun just to play around.


SevenOfEleven ( ) posted Tue, 05 November 2002 at 9:03 AM

If you have bryce 5, can use metaballs to make a mushroom cap.


johnpenn ( ) posted Tue, 05 November 2002 at 10:15 AM

file_30168.jpg

Yeah, I'd use metaballs too. WIth some more tweaking, you could do better than this example. It took me longer to photoshop this than it did to make it Bryce. I suppose terrains could make some cool tops too, but that might actually involve taking some time. ;) I think that some of the other software options will ultimately be more powerful than Bryce metaballs, but Bryce can pull it off.


Bladesmith ( ) posted Tue, 05 November 2002 at 2:17 PM

Another way to do it....I did this years ago when I needed a mushroom. Make a terrain that is shaped as you would like the top of the mushroom to look. Set it for solid, and positive. Make another terrain (or duplicate the first one) simular to the first, but shorter, and also solid, but negitive. Place the negitive terrain just under the positive, and group them. Play with positioning until the results are satisfactory. This will work just as well with symmetrical lattices, maybe better. The stem can also be a terrain, if you don't need a curve.


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