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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)



Subject: What causes this, and how can I cure it


chohole ( ) posted Tue, 12 November 2002 at 1:12 AM · edited Wed, 20 November 2024 at 7:04 PM

file_31217.jpg

Same 3 ds flower ( came with texture) rendered in poser and then in bryce to show how it should look. Is there anyway I can cure whatever is happening??? I didn't want to render this image in bryce. Flower is one I downloaded, and I don't have any modelling software etc, so I am looking for a quick fix please.

The greatest part of wisdom is learning to develop  the ineffable genius of extracting the "neither here nor there" out of any situation...."



narsil ( ) posted Tue, 12 November 2002 at 1:42 AM

Hi earlybird(I thought I was the only one that worked these dawn hours) Your problem I do not know if this is a firefly render or a poser 4 render. If it is a firefly render try lowering the maximum shading rate(in firefly render options) from 2.00 to 0.100 this causes the texture to be sampled at a higher rate. Hope this helps PaulC


TheWanderer ( ) posted Tue, 12 November 2002 at 4:37 AM

Hi I imported that flower into poser fine but I had trouble with some of the others on that site what you could do would be to try to import but play with the normals. If you want to see it in action look at my picture (gentle giants) it's right at the front. If you do find a fix let me know as there are some of those plants I'd still like hope this helps Dave


FyreSpiryt ( ) posted Tue, 12 November 2002 at 6:14 AM

Try running it through UVMapper (available for free, and absolutely indispensable for Poser users; check in forum resources for a link) and weld vertices. If that doesn't work, try splitting vertices.


Kendra ( ) posted Tue, 12 November 2002 at 10:01 AM

I had those awful triangles on a water plane after installing the sr1 patch. It was as if the pz3 was corrupted. It finally went away after installing sr2. You might try a whole new document and scrap this one. That might work.

...... Kendra


thgeisel ( ) posted Tue, 12 November 2002 at 10:57 AM

Hi Pam, as i told you ,i have a similar problem with plants modelled in xfrog.They are useless in p5 and i tried everything i know to fix it. flipping normals while importing,running through uvmapper, making the polys doublesided,inverting normals and such, but nothing realy helps.


chohole ( ) posted Tue, 12 November 2002 at 12:46 PM

Oh well basically it looks like I gotta do a bryce render. Oh well never mind, won't be the first.

The greatest part of wisdom is learning to develop  the ineffable genius of extracting the "neither here nor there" out of any situation...."



bloodsong ( ) posted Tue, 12 November 2002 at 5:07 PM

heyas; is the model double-sided? looks like a problem with double-sided polygons, to me. erm, they should be single sided; but not sure how you can go about fixing it.


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