Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
On a flat scene with distance, that mmight work, but it didn't work in landscape on short distance. I tried with different settings. It doubled the rendering time, but didn't create much effect. 24 hours isn't much ;) I usually render between 12 & 100 hours... Record so far, 104 hours. I think someone had a 122 hour rendering some time ago....
yep it should end ok. I split each person in a separate pz2 and that solve the texture problem. Then i don't use the renderfarm anymore cause it's too bugy. The only remaining problem is in 1 person. The timeline is not synchronised with the other. I mean the first pict is the last one, then he move to his formal start point. Laurent
Hi Alexander. Look at my scene "Woodlands?" and see if thats the kind of fog you are looking for. What I did was just to use a high/low to the ground atmospheric fog setting and scaled all my scene components VERY large. Hope this helps! P.S My render "October-Final" took 154h38'55'' to render on my 600MHz PIII, so I guess I get the stupid persistance award..LoL!
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How on earth do I make low moving fog? I can't paint fog on 400-500 images ........ Hopefully you have fast render ideas?