Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
I alway thought it was the same. What exactly doesn't work? Does the texture not load at all or does it not map correctly? I'm not really good with poser imports, but you never know. I might have heard the answer before in this forum.
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I think you may have the application mode for the texture set to something other than Parametric. This is symptomatic of trying to apply the full body texture to each individual body part. (Hint do not ungroup the object unless and until you have to) One way to fix this is to select the figure obj in bryce and re-apply the correct figure textures (entire figure image for posette and variants, separate head and body textures on Vicky, Dina, Eve and variants) as Parametric to the entire figure. I realize that you will then have to go back and fix the hair textures and any clothing tex's but this should get the calico gone. Richard
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Nope, no converted tga. In Bryce's Locate Texture window, you go to PoserRuntimeTextures(whatever the subdirectory where the Poser texture is) and select the appropriate texture. Mapping has to be parametric. The problem might also be in that you apply a texture that's intended for a different version of Poser figure. It especially might be the case with textures downloaded from the Net. For instance, if you try to put a free P4 Man texture on the P3 Man. Or vice versa. There's a good tutorial on applying textures to Vicky, Michael and other similar figures with separate head/ body textures at http://www.curiography.com/. (No more precise link. Frames.)
-- erlik
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I have seen tons to tutorials on importing poser into bryce 3d and bryce 4, but those techniques don't seem to work in bryce 5. anyone know how to get poser textures imported into bryce 5?