Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 03 10:43 am)
Definitely. I'm always interested in good lighting.
Coppula eam se non posit acceptera jocularum.
That looks REALLY good :) I have several scripts for Max that will do this sort of thing, putting lights on a hemisphere and takign the color/intensity from the texture ont he same hemisphere... basically it approximates liek you are doing. There is theoretically no reasont hat a Poser python script couldn't do the same.
Good point there soulhuntre, only problem is I don't have the pro pack, and I'd rather put the lights there by hand because I have more control over the overall brightness, brightness changes too, the lights that resemble the horizon are brighter than the lights that resemble the ground. If they would all be just as bright, the render wouldn't look as realistic. Anyway, what you'r saing is indeed a very good idea, might try that when my propack arrives!
It is very much like the global illumination freebee I posted earlier last year. Only this time I colred the lights and placed them more precisely according to the background picture. And yes I gaussian blurred the background a little to compensate for the ugly Jpeg compression. I made a ball in truespace first, textured it, imported it to poser and applied the lights there. Poser has a little bug that makes the ball look transparent from one side, this way you can look inside the ball and use all the viewports to pose your character for rendering. Once you render it the ball will be double sided and the camera has to be inside it to show your character. I am quite pleased with this bug, because it allows you to view your character from all sides, something tha twouldn't be possible if there was nog bug. Thanks for all the enthusiasm guys an girls. I'l post it as soon as possible.
It's all about quality, rendertime comes second, if I like to render something big, I'll just do it overnight, especially if the results are worth waiting for. I am really interested in the way Poser 5 would render my lightset, it might make a big difference with refelctions and higlights, is it possible to decrease specularity but increase reflection in Poser 5?? Thanks for the example nakamuram.
In P5 Materials, you can adjust both Specularity/Hightlights and Reflections. You can adjust Ray Tracing in the FireFly Renderer, as well. It is ironic that you have performance (P4) and strive for quality, while I have quality (P5), but crave performance. Still, I would love to try your new lights. I just cannot say no to better quality.
I see almost no difference betweeb the 2. Might be because there are no reflections visible. If you would need to highlight the sun only that would be noticable. By the way, I saw that Poser 4 CAN render reflections! I rendered a big white ball and it reflected the environment correctly! Only vagually but noticabel! An other thing I noticed was that my renders only have 1 shadow and not a lot of weak ones like most global illumination lightsets have. That is probably because the sun overrules all other shadows. Anyway, it looks good and I never thought Poser 4 could do something like this!
Ooooo!! Neat! Will you make this light set available somewhere? I want to purchase Poser5 now that the EULA issue is resolved and am having trouble doing so, due to shipping arrangements for where I live in my out of the ordinary situation. CL is trying to work with me, or claiming that they are. It usually take 3 or 4 emails to get one response from them over a couple month's period. Even then, it took an IM to kupa to finally get a response this last time. roll's eyes They've had a lot of concerns and they have a small staff, so I'm trying to be understanding, but this is becoming ridiculous. It would be nice to have some quality light sets for P4 in the mean time. I would purchase them even, after a demonstration like this.
Hehe, Lapis, yeah, but I gave my word publicly that I would purchase P5, despite any bugs or my assessment of how well it works if the EULA issue was resolved. I know no one cares that I made this statement, but I'm bound by my word anyhow. It was my silly way of expressing how deeply I felt about the P5 EULA issues and their need to be fixed. I can't follow through, though, if they make it impossible for me to purchase it by not getting back with me. In the mean time, I am very interested in Shademaster's light set. :o)
I am sorry but I don't have Poser 5 yet. I am considering to buy it anyway so there will be a Poser 5 version eventually. A while ago I made a Global Illumination lightset for Poser 4 (in free stuff) that has 23 lights. It works the exact same way as the Poser 5 Global Lighting. Just download it and see for yourself, it's excatly the same. The new lightset has around 40 lights with different strenghts, lightmap sizes and colors. I'll let everybody who posted on this forum know when it's for free download.
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http://home.no.net/dmaurer/~dersch/Index.htm
for the background picture.
If anyone has any suggestions or interest in this light set, please let me know and I'll put it online.
This render took 3min45 to render on a xp2200+ with 512 meg RAM.