Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=884761
I was involved in a similar discussion almost two months ago that you can find at http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=884761. It includes a couple of screenshots from the Material room.Think of the numbers as percentages of Gray. 0 = White 0.1 = 10% Gray 0.5 = 50% Gray 0.9 = 90% Gray 1 = 100% Gray All negative numbers will give you white, all numbers greater 1 will give you black. The usefull range is 0 to 1. To invert a grayscale white must become black, 10% gray must become 90% gray. 50% gray should remain 50% gray. To do this use 1 - input. Stefan
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Mark