Sat, Nov 23, 3:01 AM CST

Renderosity Forums / 3D Modeling



Welcome to the 3D Modeling Forum

Forum Moderators: Lobo3433

3D Modeling F.A.Q (Last Updated: 2024 Nov 20 6:14 am)

Freeware 3D Modeling Software Links:
Blender | Trimble Sketchup | Wings 3D | Anim8or | Metasequoia | Clara IO (Browser-based 3d modeler)

Check out the
MarketPlace Wishing Well, as a content creator's resource for your next project.

"What 3D Program Should I buy?" Not one person here can really tell you what's best for you, as everyone has their own taste in workflow. Try the demo or learning edition of the program you're interested in, this is the only way to find out which programs you like.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Wings Program


lostenigma ( ) posted Wed, 20 November 2002 at 5:00 PM · edited Tue, 12 November 2024 at 7:22 PM

Anybody know how I could add some more vertices to a file in the wings program? Or is it impossible to add? If worse comes to worse, I'm thinking of making a mountain in bryce and exporting it into Wings just to get all the vertices to bend.


The 4th Party ( ) posted Wed, 20 November 2002 at 10:10 PM

you can cut, connect, bevel, or smooth, just kind of depends on your needs there is a wings forum at cgchat.com that's been very helpful to me in learning what wings can do :)


BazC ( ) posted Thu, 21 November 2002 at 3:38 AM

Just select the right mode from the icons at the bottom of the screen or use shortcuts (E for edge, F for face, V for vertice, B for object) and select an area, face, pair of edges/vertices and right click. a menu will appear with all of your options. Conect is one I use a lot, no need to right click, just select a pair of verts/edges and press C. If you go to the Wings page (link above) there are some very useful plugins that add more options! Oh and if you press B select the object and then press S (smooth) It'll subdivide the whole mesh, you can keep some edges hard by selecting them in edge mode, right clicking, selecting hardness>hard then subdividing the mesh. Have fun, this is a great modeller! Baz


lostenigma ( ) posted Thu, 21 November 2002 at 2:33 PM

Thanks!


jstro ( ) posted Sat, 23 November 2002 at 10:38 AM

Attached Link: http://pub33.ezboard.com/bnendowingsmirai

Another Wings discussion board you might find useful. jon

 
~jon
My Blog - Mad Utopia Writing in a new era.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.