Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Attached Link: http://www.3dcommune.com/3d/galview.mv?Bryce+WsPHHOebg+1035041493
Looks like a camera position. If I read correctly from the previous posts, put the camera in your textured open sphere pointing outward and build your scene at the edge of the opening.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
![file_32420.jpg](https://live.cdn.renderosity.com/forum/_legacy/file_32420.jpg)
I been reading through some past post on faking hdri. I have a problem though, how do i do get it to where i have an object sitting on a table or floor or somthing, i just cant get it to look right. all i can do is floating spheres. heres my first try at it.