Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
You can also do object selective anti aliasing by doing the following: Display the Object Attribute To switch Anitialiasing off, hold down Shift + Control as you click the check mark to close the attributes box. To switch it on again hold down Shift only while closing the Attribute dialog. This was taken from B soultions website. Hawkfyr
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I did a test render of two spheres with exactly the same texture. One was render with antialiasing normal and one with antialiasing draft. I could not see the difference between the two except that draft seem to antialias as it render ( no separate pass for antiallias) and it took almost 4 times longer to render. When I render to disk , at 300 dpi, I get a great resolution and detail. So, when would you use antialiasing draft??