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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)



Subject: Housemouse Help


Terry Mitchell ( ) posted Tue, 03 December 2002 at 8:53 PM · edited Thu, 21 November 2024 at 11:30 AM

I've downloaded all the freebies I could find for the DAZ Housemouse (and all the DAZ Housemouse files too), but now, I seem to be missing an "obj" file from one of them, and I don't know from which one. I have a "cr2" character file for a "mouse body suit", but it can't find the "mousebodysuit.obj" file. Does anyone know anything about this file (where it's supposed to be, or come from)?

Intel Core I7 3090K 4.5 GhZ (overclocked) 12-meg cache CPU, 32 Gig DDR3 memory, GeoForce GTX680 2gig 256 Bit PCI Express 3.0 graphic card, 3 Western Difgital 7200 rpm 1 Tb SATA Hard Drives


Little_Dragon ( ) posted Tue, 03 December 2002 at 9:44 PM

That would be the ballerina freebie by Stormrage. The bodysuit .obj is derived from the House Mouse geometry, so it had to be encrypted for legal reasons. You'll need rcook's RTEncoder from Free Stuff to decode the .rte file included in the download and create the missing .obj.



Stormrage ( ) posted Tue, 03 December 2002 at 9:54 PM

Sorry about that.. but yep you need the rtEndoder, If you need help with that let me know And I will try my best :) I am working on a real bodysuit. hopefully I can get it done.. Housemouse just doesn't like standing still.. chasing after him carrying measuring tape, scissors and cloth come back here little rascal


Petunia ( ) posted Tue, 03 December 2002 at 11:58 PM

I think maybe it is the scissors that scare him Stormrage... shouldn't run with those anyhows...


Stormrage ( ) posted Wed, 04 December 2002 at 12:29 AM

Well after him chasing me with them I figured turn about was fair play GRIN


Jaqui ( ) posted Wed, 04 December 2002 at 2:34 AM

and I'm just sitting here laughing at both of them.


MarianneR ( ) posted Wed, 04 December 2002 at 5:35 AM

The Mac version of HouseMouse seems to differ from the PC one. I do my Posering on a Mac and bought the Mac version of the mouse, but I have a pc also, so I tried to use RTEncoder on the bodysuit and the housemouse.obj, but alas! no joy.


Little_Dragon ( ) posted Wed, 04 December 2002 at 5:45 AM

If you ran the Mac version of the housemouse.obj through MartinC's Maconverter, would it recreate the PC version?



MarianneR ( ) posted Wed, 04 December 2002 at 5:54 AM

Tried that too, didn't work. After all, the obj-file on the pc is just pure text, so I don't understand where the difference could be. But I suppose it takes no more than an extra space or new-line character for the CRC to be different, and then it doesn't work.


Little_Dragon ( ) posted Wed, 04 December 2002 at 6:48 AM

Drat. This might put a serious crimp in my plans to give the Mouse a poseable mouth. I intended to redistribute the modified mesh via RTEncoder. But if it can't be decoded by Mac users ....

Maconverter has built-in PCF support; perhaps I can use Objaction Mover instead.



MarianneR ( ) posted Wed, 04 December 2002 at 9:17 AM

If the obj-file is different in some way, I suppose you'd need two versions, one for the pc-mesh and one for the mac-mesh. Otherwise pcf-files are very easy to handle on the mac, you just drop the contents of the zip-file on Maconverter and it takes care of everything.


Jaqui ( ) posted Wed, 04 December 2002 at 1:24 PM

hmm, there should only be a difference in the newline character between the mac and pc versions of the obj. the newline in mac is one additional character. hmm, what mac os are you using? I may be able to convert a file conversion to osx, since it's based on beos.


MarianneR ( ) posted Wed, 04 December 2002 at 2:44 PM

Hm... this is interesting. Turns out that the housemouse, mac-style, has Hex 0d 0d as the new-line character. The Charger, also mac, has 0d. Maconverter doesn't change this and it doesn't matter, the pc-Poser loads the files anyways. It also accepts the files without conversion, I just get the shrugging guy as there is no rsr. I looked at a few DAZ pc-versions too. Some have 0d 0a and some have 0a. MacPoser will load them as is, as long as the file type is the right one. And yes, I have OSX and the compiler that comes with the OS is gcc and I think that any command line program that compiles on linux will also compile on OSX. I don't think BeOS has anything to do with OSX though, basically it is some kind of Unix.


Jaqui ( ) posted Wed, 04 December 2002 at 3:01 PM

~chuckle~ mac osx is a rewritten version of beos. beos was a *nix variant that is now only mac osx. the *nix os can read windoze formated files. I wonder if apple left the win2unix / unix2win converter in. gcc is a standard compiler in *nix systems, you can't install anything without it, since apps are not compiled into executable binaries beforehand, just into source objects to lock the source code from being read. ( rpms are this plus a macro to compile it ) srpms are sources. I'll check my cd's, see if I have the sources for a winders to unix converter on them. it may make a difference with the obj, but not with the rte encoder.


MarianneR ( ) posted Wed, 04 December 2002 at 3:18 PM

I already found one on the 'net, and as expected it compiled right away. But I already tried to convert the housemouse.obj, with the file editor pfe on the pc, and that didn't work, yes the file turned out with 0d 0a as the new-line characters, but rtencoder said the crc was wrong.


Jaqui ( ) posted Wed, 04 December 2002 at 4:13 PM

that's odd. I'll see if there is any way I can get you the catsuit.


MarianneR ( ) posted Wed, 04 December 2002 at 4:51 PM

That would be very nice of you. Btw the converter I found first was too simple, I read the code and it was just the conversion stuff, no file handling at all. Then I tried another one, but it wasn't quite as simple, the compiler complained of missing files etc. I've done a bit of this kind of stuff on linux before, but I don't remember so much of it now. I'm off to bed now, it is soon midnight here, and another lovely day at work is waiting, so I'll have another go at it tomorrow.


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