Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
That would be the ballerina freebie by Stormrage. The bodysuit .obj is derived from the House Mouse geometry, so it had to be encrypted for legal reasons. You'll need rcook's RTEncoder from Free Stuff to decode the .rte file included in the download and create the missing .obj.
Sorry about that.. but yep you need the rtEndoder, If you need help with that let me know And I will try my best :) I am working on a real bodysuit. hopefully I can get it done.. Housemouse just doesn't like standing still.. chasing after him carrying measuring tape, scissors and cloth come back here little rascal
Hm... this is interesting. Turns out that the housemouse, mac-style, has Hex 0d 0d as the new-line character. The Charger, also mac, has 0d. Maconverter doesn't change this and it doesn't matter, the pc-Poser loads the files anyways. It also accepts the files without conversion, I just get the shrugging guy as there is no rsr. I looked at a few DAZ pc-versions too. Some have 0d 0a and some have 0a. MacPoser will load them as is, as long as the file type is the right one. And yes, I have OSX and the compiler that comes with the OS is gcc and I think that any command line program that compiles on linux will also compile on OSX. I don't think BeOS has anything to do with OSX though, basically it is some kind of Unix.
~chuckle~ mac osx is a rewritten version of beos. beos was a *nix variant that is now only mac osx. the *nix os can read windoze formated files. I wonder if apple left the win2unix / unix2win converter in. gcc is a standard compiler in *nix systems, you can't install anything without it, since apps are not compiled into executable binaries beforehand, just into source objects to lock the source code from being read. ( rpms are this plus a macro to compile it ) srpms are sources. I'll check my cd's, see if I have the sources for a winders to unix converter on them. it may make a difference with the obj, but not with the rte encoder.
That would be very nice of you. Btw the converter I found first was too simple, I read the code and it was just the conversion stuff, no file handling at all. Then I tried another one, but it wasn't quite as simple, the compiler complained of missing files etc. I've done a bit of this kind of stuff on linux before, but I don't remember so much of it now. I'm off to bed now, it is soon midnight here, and another lovely day at work is waiting, so I'll have another go at it tomorrow.
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I've downloaded all the freebies I could find for the DAZ Housemouse (and all the DAZ Housemouse files too), but now, I seem to be missing an "obj" file from one of them, and I don't know from which one. I have a "cr2" character file for a "mouse body suit", but it can't find the "mousebodysuit.obj" file. Does anyone know anything about this file (where it's supposed to be, or come from)?
Intel Core I7 3090K 4.5 GhZ (overclocked) 12-meg cache CPU, 32 Gig DDR3 memory, GeoForce GTX680 2gig 256 Bit PCI Express 3.0 graphic card, 3 Western Difgital 7200 rpm 1 Tb SATA Hard Drives