Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
Thanks folks! I'm only converting the models to Poser props. They were originally made by someone else in Strata, and I'm not a modeler. We're collaborating on a huge scifi series for the Marketplace. So it looks like the pro version of UV Mapper will do it. LD, I'll check Maz's Twoface utility first... :) So far so good, except this one! :) Thanks again for your tips!! --Donnie
silver,
The "normals" for the dish only have facet (surface) data for one side, the back side.
It will not show up in unrendered images unless viewed from the back.
It will show up when rendered.
You can try using the "Group Tool" in Poser to duplicate the polygons for the dish, and "create new prop" for the dish.
Export the dish (new prop) and then import it back into Poser - but make sure you check the "Flip normals" box.
Position the (new prop) dish in the correct position with the rest of your prop.
Now, export the whole thing to make it one assembly.
Hope this helps.
cheers,
dr geep
;=]
P.S. That's a real nice looking model!
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
heyas; as you know by now, when you look at the 'back' of polygons, you can't see them. but they render just fine. you can leave it that way, or turn them to face the front (then they won't be seen from the back). i wouldn't make them double-sided. poser 3 can do 2-sided polys fine. poser 4 is kinda iffy on them. poser 5 absolutely hates them and will not render them properly at all. if you can't stand the one-sided only view, i would suggest giving a slight thickness to the dish, with the front and back connected by a thin row of side polygons.
Cheap trick using Poser: Import model twice: first time, import like you do now; second time, import with normals flipped ( one of the import dialog options). The first import will be with front of dish invisible. The second import will (I guess) have front dish visible and everything else invisible. Combine the two models in one by exporting them to one obj.
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