Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Brycetech.com has a good starting tutorial. It makes a bathroom if I remember well, but it's useful for any type of room. HTH Dream Warrior
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crafts - My Freebies -
My Store - Delightful Arts
What sort of room do you want, living space, bedroom, kitchen... suggest baseboards, crown moldings, you can build doorframes and window frames in the terrain editor (brycetech has some very good tutorials), furniture can be found in freestuff here or at 3dcafe. Just decorate like you would a real room. Have fun.
Pass no temptation lightly by, for one never knows when it may pass again!
Here's an example that I posted for a field of view thread awhile back. This room has wainscoating, wood frames around the windows, etc. The carpet is a hi-res terrain made from "spikes"; the rug is a similar terrain with a picture material.
Aw, shucks. Thanks. Actually, I over worked the fire. It had looked better in an earlier version that, alas, was unintentionally overwritten. The biggest issues I find with room scenes are lighting and FOV. The scale of the room is 1BU: 1 inch, the camera is about eye-level for a 5'-10" individual (lower than my own, but not everyone "looks down" on the world. The room seems well lit, but if an object (say Vicki in her birthday suit) is placed on the rug in front of the fire, the side toward the camera becomes quite lifeless and plastic looking. I've experimented with tiny, ranged lights to illuminate the figure, but with minimum success. What I really need is true radiosity, dang-it! BTW: The lamp, candle sticks and end table are all free stuff, everything else is Bryce.
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