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40 comments found!
Thanks, everyone! I used a combination of cylinders, Fyrene's coins, and a displacement map on a prop.
Thread: Commercial art pricing | Forum: Poser - OFFICIAL
Thread: OT: Need some advice/info from cover artists | Forum: Poser - OFFICIAL
Well, that would depend on whether the major publisher decided to use the same art, but yes, that is a good stipulation to have in the contract.
Thread: OT: Need some advice/info from cover artists | Forum: Poser - OFFICIAL
Attached Link: http://www.theresabrandon.com
Check your local library for a copy of the Graphic Artist's Guild Pricing and Ethical Guidelines. If you don't understand legal terminology used in contracts then hire a lawyer who works with intellectual property to help you draw up a contract.If the author is self-publishing then get your money up front as a flat fee instead of royalties.
Thread: +++ DG#200 +++ Introduction To Poser 6 +++ Page 1 ... | Forum: Poser - OFFICIAL
Thread: +++ DG#2XX +++ Intro To Poser 6 +++ Page 1 ... | Forum: Poser - OFFICIAL
Thread: About composition | Forum: Poser - OFFICIAL
Attached Link: http://theresabrandon.com
<> Yes, they did intentionally create that effect. In essence, they are trying to recreate they way the eye focuses on only a small part of environment at any given moment.Thread: About composition | Forum: Poser - OFFICIAL
Attached Link: http://theresabrandon.com
Think about focal point - what do you want your viewer to look at to help them understand the visual story? Focal points usually have more contrast, texture and detail. You can use lighting to pick out a focal point or to obscure or soften other areas of the composition. Images can have one or more focal points of varying importance.Use unusual angles or points of view to present your image. Look for items in the image that can be used as a framing device to enhance the composition.
One of my pet peeves with some digital art is that everything is rendered to the same degree all over the picture plane. If you look at paintings by master artists you will see that how an artist has chosen to emphasize certain areas of the rendering to lead the viewer's eye. Many areas will be rendered very loosely and painterly away from the center(s) of attention.
Thread: Looking for evaluators for free postproduction Poser renderer | Forum: Poser - OFFICIAL
Thread: +++ DG#068 +++ Poser Morphs & Wings3D (cont'd) +++ Page 11 ... | Forum: Poser - OFFICIAL
Thread: Predator style camo in P5 and other stupid shader tricks. | Forum: Poser - OFFICIAL
Thread: +++ DG#102 +++ The Face Room +++ Page 1 ... | Forum: Poser - OFFICIAL
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Thread: Looking for a pile of coins | Forum: Poser - OFFICIAL