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1,113 comments found!
Hello my friend Andreas! Nice to see you back! I hope you are good with your health now! Best wishes for the new year!
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
Hello momodot my friend! I'm so happy to see you here again!
I hope you are well! My best wishes for the new year!
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
Cool render JoePublic
Posette is a great base to start and most of all fun and easy to work with
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
Attached Link: Golden Ratio
Tried some other mesuraments based on the golder ratiofound in a cosmetics site
this shows some more corrections that should be done
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
I also hope to find time to finish this project
There are dramatic changes on eyelids that I'm afraid will make all current eye morphs useless... nose is also quite different. Many morphs will need to be reworked and the UVS to avoid texture streching.
It is so rewarding to see Nea on a gallery, thanks for using her! And I also loved that you use alternative figures on your images this makes your gallery have a great variation and freshness!
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
here is the current state of the face shape
left Nea 2 - right Nea 3 wip
Thread: Nea 2.12 - a big update! | Forum: Freestuff
Attached Link: Nea 2.12 OBZ
For all those having trouble finding P4NudeWom.obj file and only have P4NudeWom.obz on their runtime I uploaded an rte file that will need the .obz version to decode Nea's file, I sould have though this earlier, thanks **Pforce1** for the indication of this problem!Happy new year everyone!
Thread: Nea 2 is out now! | Forum: Freestuff
Attached Link: Nea 2.12 OBZ
For all those having trouble finding P4NudeWom.obj file and only have P4NudeWom.obz on their runtime I uploaded an rte file that will need the .obz version to decode Nea's file, I sould have though this earlier, thanks **Pforce1** for the indication of this problem!Happy new year everyone!
Thread: New Asian Eyes Morph for Nea 2 | Forum: Freestuff
Attached Link: Fuyumi 4 Nea
Fuyumi is a new asian character set for Nea 2.12it is my gift for the holidays!
happy new year!
Thread: Nea 2 is out now! | Forum: Freestuff
Attached Link: Fuyumi 4 Nea
Fuyumi is a new asian character set for Nea 2.12it is my gift for the holidays!
happy new year!
Thread: JCM dead end! | Forum: Poser - OFFICIAL
It seams that the valueOpTimes does the trick! Thanks everyone so much!
:thumbupboth:
Also you all gave me some ideas on how to solve other JCM problems,
I'll have to study the code more...
Thread: JCM dead end! | Forum: Poser - OFFICIAL
I want this morph to start working only if both master dials are active
I don't want it to work when just one of the masters applies
I'll check your examples although maths were never a big love for me :biggrin:
I tryed to read the Atlantis tutorials but I was lost somewhere
Those jcm problems need a very clear mind to be solved...
Thread: JCM dead end! | Forum: Poser - OFFICIAL
Quote - > Quote - This correction morph will be at '0' when bend is at 80 and...
You can "drag" the the default zero point of a morph to a new value by slaving it to a (hidden) channel with a fixed value. In such cases it is traditional to to give the master channel a value of 1, and to name the channel "One" or "one", eg as a pose file:
{
version
{
number 6
}createFullBodyMorph One
actor BODY
{
channels
{
valueParm One
{
name One
initValue 1
hidden 1
forceLimits 1
min 1
max 1
trackingScale 1
keys
{
static 1
k 0 1
}
interpStyleLocked 0
staticValue 1
}
}
}actor SomeBodyPart
{
channels
{
SomeChannType SomeName
{
valueOpDeltaAdd
Figure
BODY
One
deltaAddDelta -80.000000
}
}
}
}
This "One" morph will always be at 1 and will start to work when "SomeName" gets -80 ?
Thread: JCM dead end! | Forum: Poser - OFFICIAL
Quote - Hello all,
Pitklad:
Just to be sure, you want to apply the corrective morph during the shoulder twist notion from 0 to -90 but only when the shoulder bend is more than 80.
Allstereo
I want to apply the corrective morph during shoulder twist from 0 to -90 and during bend from 0 to -90
this corrective morph will be at full influence (1) when twist reaches -90 and bend 80
Thread: JCM dead end! | Forum: Poser - OFFICIAL
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Thread: Who Are These New Characters ? | Forum: Poser - OFFICIAL