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175 comments found!
http://www.sausage.com/supertoolz/reptile2.html Hi! This is a very cool soft for creating all sorts of weird textures... can play for hours with it ;)) Free.. Paul
Thread: husse now got his own home page! | Forum: Vue
Nice clean site! I don't see the thumbs of 'androgyn' and 'drop' although the anims work... W98 IExplorer... the two first thumbs I can see... maybe my machine?
Thread: GRASS... | Forum: Vue
Thread: Back at it with 4.2 - WIP | Forum: Vue
Maybe an opening in the cliff , to show that this desert is immense ? maybe some bleached bones to encourage travellers to taste that water ? an indicator reading 'next pond 540 miles...' (with a vulture on top of course ...)? maybe the clouds are facultative ? Depends on what you want to do ... cheers Paul
Thread: Max image size | Forum: Vue
If you click 'upload' in the galleries you'll see that the image size limitations can range from 100x100 to 4000x4000 !! but less than 512K !
Thread: Vue 4 Pro Closes by itself | Forum: Vue
I lately had the same problem in Vue Pro although it was not in the material editor but in the Atmosphere (sun colour..)The remedy to that was for me to uninstall/ reinstall the app ! seems obvious but it worked. My first installation was clean but maybe installing other softs, updating the video board drivers did smthg ? To change the orientation of the textures you got to right click the colour function then 'edit function' check 'rotation' then go to fiddle with the rotate tabs in the X,Y,or Z axis (try also the 'cycling' thing etc ... have fun hope it helps some... Paul
Thread: Copyright Violation exporting Poser from Vue? | Forum: Vue
Maybe what I'll write is not relevant here... but I think there is something more general in the locking of the "export object" function in Vue Pro : Having experienced a HD crash, I had lost a 3d mesh original file... as I still had a vue4 scene in which the object was used, I tried to export it with VuePro : it read "Export forbidden" I found it strange as it was MY own creation... I believe that E-on kept on the 'safe' side, forbidding export of any obj that comes from old files...
Thread: * * * OCTOBER CHALLENGE IS CLOSED - PLEASE VOTE * * * | Forum: Vue
Thread: How do I "Bake a texture" in Vue Pro? | Forum: Vue
on the pict attached, the left obj is a 'Baked to polygons' boolean diff (the two textures are still procedural), the right one is the same obj exported and reimported it has now a single mapped texture...
Now isn't it a fine way to make oneself popular ? :-)))
Thread: How do I "Bake a texture" in Vue Pro? | Forum: Vue
Well , went to see Scottucker3d thread and my idea is that in "baking" the texture, he means exporting the procedural Vue texture to a bitmap one and then reapply it on the obj as a mapped texture (no longer procedural) in order to reduce the flickering probl in animation... there is no advantage (to my opinion) in doing that for stills...
Thread: Why the difference? A question for the Vue gurus... | Forum: Vue
Thread: Why the difference? A question for the Vue gurus... | Forum: Vue
My two cents here... Varian's solution is the best, but sometimes also you can try making an object 'one sided only'.. I remarked that in certain cases it helped attenuate the 'gunk'. Vue is limited in the number of reflexions/diffractions... if the bottle is a sweep it has only one external mesh, your glass has a double mesh ... so maybe... for what it's worth.. cheers Paul
Thread: How do you taper an imported object??? | Forum: Vue
From what I know of the possibilities of Vue to modify the geometry of objects , they are quite basic : moving, sizing, rotating, and twisting... no tapering, bending or other more sophisticated tools. If your road is an object, the best thing would be to import it as it should be (I.e. tapered within poser or from another 3D app...) if it is only a painted thing then paint it the way you need in your 2D app... Another possibility is to play with the focal of the camera, below 28mm you get surprising deforming effects... but the whole scene is affected... best wishes. Paul
Thread: Newbie question - is it just me or are the render times always this way? | Forum: Vue
Now, I hope you won't take it bad Dale B if I do not agree with you on putting the objects on layers can reduce the rendering time... that it may affect the refreshing time of the views OK (giving the possibility of hiding all the objs on a layer) but to me it has no influence on the render time...
I propose a simple experiment to support my point of view :
(make sure the bounding hierarchy is checked in the render options from the beginning of this experiment)
make ten spheres with red glass, put them in the same zone of your pic, then make ten cones (with bottle glass for clarity) put them in the other corner of your scene...
all of the objects being in the same layer as the camera (i.e. don't create a new layer)
full screen render in 1024, final, takes 2min40 on my machine
now make two layers, one for the spheres , one for the cones
render time comes: 2min39 ... 0.01 benefit ? much less than 1% (if it is not a clock approx)
return the stuff to single layer, make a GROUP of the spheres, and another GROUP of the cones .. The render times passes to 1m56 :44s benefit (40% or so)
with one group per layer you won't have more benefit... It's worth what it's worth, you just try...
Sorry for contradicting but 'group' and 'layers' are often confusing maybe because some softs work otherwise... Vue prefers groups !
Paul.
Thread: Challenge : can you crash VuePro faster than me ? | Forum: Vue
Well! Thanks every body for trying... it came sure therefore the problem was on my machine... after some hard thinking, I did what was obvious , I uninstalled and reinstalled the soft now it works fine... what happened I'll never know... (didn't think of it first because the drive was new, XP installed clean new, and Vue pro first soft installed...) Thanks again for bothering.
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Thread: Little change made | Forum: Vue