41 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
inquire | 6 | 249 | ||
inquire | 5 | 836 | ||
inquire | 1 | 153 | ||
inquire | 7 | 363 | ||
inquire | 11 | 680 | ||
inquire | 3 | 224 | ||
inquire | 11 | 269 | ||
inquire | 14 | 1840 | ||
inquire | 6 | 609 | ||
inquire | 4 | 221 | ||
inquire | 5 | 298 | ||
inquire | 17 | 1180 | ||
inquire | 50 | 2440 | ||
inquire | 12 | 514 | ||
inquire | 22 | 2133 |
422 comments found!
Quote - New MacPros are expected to be released in March.
I hope you're right. I haven't seen that indicated, at least not on MacRumors. All they say is Tim Cook promised something sometime in 2013.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Well, maybe this thing just is too much for me. I had intended to buy a new Mac, and a Mac Pro when Apple got around, supposedly last year, to updating it. But, the update was a joke, and all Apple seems to be doing is launching new Dick Tracy gadgets. Meantime, I really don't have the memory or computer power to be doing this, and all the workarounds are a pain.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Well, I don't know about athe LIE textures, but I have closed Studio before rendering. Just don't have the computer power to run DS with this render.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
I just got done making up new shaders for Alpha Male M5 by SAV. It's a really neat model. Now, if I want to save those shaders, is there a way to do that so that I can use them again with Reality 3, if only in DAZ Studio, though it would be good if they might work also in Poser with Reality 3.
Or, how should I go about saving those shaders?
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Hi, Callad: OK, I've been trying out your lights on the Macintosh: Superb! I really love them, especially the way I can look through a camera and see where the mesh light, or curved light, spot light, whatever is pointing.
I tried going to the Render Settings and adjusting the render size from 91x91 to "Active Viewport." Well, that drove Lux nutty. It seemed to think the size went from 91x91 to Infinite. I couldn't even get a render started.
So, then I saved the scene as a Scene Subset, leaving out the lights. Then, I started up a new scene. Then merged the scene subset into it. I still had no lights. Then, I merged, one by one, three of your lights into the scene, a curved, a mesh spot, and a mesh.
Lux picks that up very nicely. Thank you a million for making Reality and Lux so much easier (for me, at least) to use.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
I also might note, but I'm not sure if this has to do with my problem or not, that the scene was set, in Reality, to be saved to "C:" something as one of those mesh light files. I'm on a Mac, and so Reality pointed out to me that "C:" etc. does not exist. I changed the location back to /Users/mydirectory/ etc.
Well, maybe that's another issue. It was easily taken care of, but could it possible account for the postage stamp sized render?
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - > Quote - > Quote - > Quote - It changes the ratio which I am not crazy about sorry to be the bummer in the convo...
What does change the ratio Bob?
The lights when I tried applying one it gave like this 1x1 rectangle that left out most of the scene then the seetings remained like that I had to go dig up my ol screen size again
I think that happened because you first loaded one of the lights, than merged your scene. Or, you tried loading one of the lights as 'new scene' thus letting it set the ratio. Possibly schoose 'new scene' then loaded one of your own scene and merged a Easy Pose light after that.
What you should try is this:
Start up DS, load one of you own scenes. Check if the ratio is OK. Then merge an Easy Pose light. Now check again the ratio, it should still be as in your original scene.
Does that help?
Apparently, something similar happened to bobvan, and Callad responded, but, no, this doesn't seem to be what I did. I did start the scene regularly, and I did use the "merge scene" to introduce Callad's new lights. The camera stayed as it should have in DS. It doesn't get to a really small postage stamp sized window until it begins rendering in Lux. The lights are wonderful, Callad, I just have to figure out how to keep the render size I want.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
I can only get that little thumbnail of an image up to 400%, and it's still too small. How do I get the regular camera size to render in Lux, if I'm using the new mesh lights with cameras parented? I tried turning off the cameras, except for the camera I want, in DS before going to Reality and then exporting to Lux, but that doesn't work.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
I started rendering my first file with Callad's new meshlights which are parented to cameras. But, it started rendering as a "postage stamp." I guess this has to do with the cameras on the lights. But, I did turn back to the full-sized camera I was using. What can I do to correct this?
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
The themes or layouts are all built-in, UHF. Start DAZStudio. Go to Window-->Workspace-->Select Layout. Also, go to Window-->Style-->Select Style. There are other things in there, too, that may help, such as Window-->Panes (Tabs), and Window-->ViewPorts. But I think the first two of these will help.
Change the Layout or Style. That may bring back all the Graphs, etc., that should be there.
Sometimes weird things happen after going up to the next release, although I do find 4.5.1.56 to be running pretty well. I had never been able to get Smart Content, and after I upgraded, nope, still no smart content. I tried "reimporting metadata," but nothing.
Then, the next day, I tried once again, to reimport metadata, and, it suddenly worked! Now I have Smart Content. Maybe the memory of the computer needed to be cleared out or something. Shutting down and letting the memory drain may help. Then, try the same things later.
To Import Metadata, go to your Content Library tab, and you'll see a little triangle at the top pointing to the right. (It's over on the top left edge of that tab.) Click on it, and pull down to Content DB Editor or Content DB Maintenance. You might try "resetting the Content DB." Then, you might try "Reimport Metadata." Make sure, of course, that your Content DB Manager is running.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Someone mentioned loosing graphics in the menus when upgrading to DS 4.5.1.56. Happened to me, too. And someone else suggested changing the layout style. Right. I tried that, and all the lost graphics, menus, etc., appeared. Then, I was able to change back to my preferred layout style, and everything was as it should be.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Read your tutorial, Callad. Worked out the MeshSpot Lights. Am trying things out now. Not rendering, as I'm still rendering a former work, but playing around inside DS. I love being able to look through the cameras and see where the mesh light or curved light, or meshspot, whatever, is pointing. Thank you and Amethst so much.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Callad and Amethst: Thank you both for the Easy Pose Light System. I'm rendering right now, but it's a work I started a couple of days ago. I like what's happening, but on my computer it's taking a long time. But, the next render I do will include your new lighting system.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio