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233 comments found!
One of these days I'm going to get ACT from digimation and do something like that .... such an expensive hobby :(
Thread: Damn it... | Forum: Poser - OFFICIAL
open the skeleton character and import it into the same scene as your mummy, move him over the mummy, and then hide/remove the mummies arms and replace it with the characters arms. You may need to edit the joint parameters and such. Look at some of the tutorials her for replacing body parts or creating new poser figures. Its possible and not terribly difficult, but your workload just tripled if you plan on doing this. Its great practice though :) And also the best start you can get for creating yor own fantasy characters.
Thread: Exploding debris | Forum: Poser - OFFICIAL
i dont do much animating in poser, so its hard to answer your question. The only thing that comes to mind is exporting the mesh into another program and making individual, capped props from his pieces that you want to fly off, and then exporting them and importing them individually when you need them. If you can change textures at differentkey frames, you might try the same transparency/bump/undertexturing effect you used for his head. Thankfully, imhotep didnt have any blood that i ever noticed, so you are saving yourself a MAJOR headache of postwork. For something as complicated as this, im not sure what poser can do, I would like to see the end result if someone gives you better advice than I do. You might need a more powerful 3d package to get it looking realistically. It would be nice to find out Im wrong though.
Thread: poser questions | Forum: Poser - OFFICIAL
Thread: Exploding debris | Forum: Poser - OFFICIAL
what is he getting shot with? are we talking bullet holes, chunks flying all over the place, LIMBS flying all over the place?
Thread: tansperancy problems... | Forum: Poser - OFFICIAL
forgot this too, I havent tried it but i think it would work ... export the head object into uvmapper, save it again, but choose to "flip normals". Then select the face material and rename the group face, then import it back into poser ... then in the heiarchy editor, select the face group of your imported object and hide it, and move the head half into position so it covers the back of his head .... this way you should be able to paint on the inside of his head, and the front of his head wont be in the way.
Thread: tansperancy problems... | Forum: Poser - OFFICIAL
if the texture inside is his brain , then best and most realistic thing you can do is download a brain somewhere and stick THAT in his head ...
Thread: Brand-New to Poser...I have questions...Please bear with me... | Forum: Poser - OFFICIAL
There are a few plugins for 3d studio max that will let you import poser figures, they can be animated in max but applying ik and physique to them is a tremendous pain. It is better to pose and animate them in poser first and then import them into max, as poser is much easier to use than maxs default character animation setup. You can just paint a face onto a character in photoshop, though you might need to tweak the uv mapping some, if you use 3ds you might already have a good idea of how to acomplish this. No plugins are needed to ceate celebrities in Poser. you can either buy a premade model that looks like one or buy a morphable character that you can change into one. And not all 3d models are poseable. You have to edit the meshes to make them that way. Its like 3ds, if you have a mesh that you have created yourself, you will be able to move it, but you will not be able to manipulate it without modifiers. In posers case, these are morphs and joint parameters. Morphs are actually alternate meshes applied to your meshes in poser that look different to some extreme. the dial indicators on the morphs move the character slowly from version of the mesh to the other. This means that not all charaters have the same morphs, it also means that you can add morphs to a character other than what it comes with. And ron, you really should try duplicating people so you can lead the rest of the new flock along. Its not as hard as you think. Michael and Vicky are one heck of a chameleon. A little patience and some good pictures are all you need.
Thread: iMesh - Is this pirating? | Forum: Poser - OFFICIAL
It never said anything about doing damage to your computer, just sending information, so I dont know if that would be considered hacking or spreading viruses or not. It never said anything about malicious code or viruses. I do believe that the law allows you to edit the code of your own software, I dont know how it would react in a case like this. I didnt write the article and certainly dont vouch for its authenticy, I was just relating what I had seen somewhere. As for the sending of information, there are lots of programs out there with spyware that do this, and you agree to it whenever you click yes on that License agreement, so it isnt "without consent". And your right, just about any firewall will stop these programs from accessing the internet. In this case, I assume that the users Kazaa program did have access to the internet, that was where they found the software available. In this case, I dont see how it would be different than finding an internet site online that provided warez, I believe the company would be able to say something about you running an internet site that provided warez for download. perhaps the new laws would use this instance as a precedent. And I agree with the earlier statement, if it does contain a virus, its prolly not the software producer that put it there ...
Thread: iMesh - Is this pirating? | Forum: Poser - OFFICIAL
"if they're spreading something that is checking people's computers and transmitting data from those computers - without the owners' consent - they're guilty of the same type of thing that the inventors of "Melissa" or the "I love You" virus are guilty of." Alot of Microsoft software does this same thing.
Thread: Question on bumps | Forum: Poser - OFFICIAL
try using morphs and transparency map settings on the skin. Your transparency map should be a texture map similar to your color map but in black and white, with pure white in the places you want the skin to appear and pure black in the places you want nothing. You have to play with the transparency fall off effects to get a good result. Also, you will need several skin textures, and render your image with each one and composite them in layers in photoshop. it will take a lot of playing around and messing with the settings. For your bimp maps, use a regualr bump map, but increase the brightness a good deal and then paint pure black on the areas where the holes will be to give it that deep look.
Thread: Making OBJ | Forum: Poser - OFFICIAL
Thread: Creating Eye textures | Forum: Poser - OFFICIAL
in poser, hide the eyes without deleting them and move your imported eyes into place matching them exactly. Then parent your eyes as a smart prop to the original eyes.
Thread: Creating Eye textures | Forum: Poser - OFFICIAL
some more resources that might help http://interneteye3d.com/Tutorials/2001/dec/PaintDino/default.asp a texturing tutorial, contains info on texturing eyes using bryce procedurals, ca be applied to other apps http://www.3rddimensiontutorials.com/Iris1.html another useful eye texturing tutorial using photoshop http://www.3dluvr.com/content/artz/3dsmax/std/eyes1.php here is one example of an eye modeling tutorial. Not the best but awesome for beginners.http://www.comet-cartoons.com/toons/3ddocs/eyerigging/ another modeling tutorial
Thread: iMesh - Is this pirating? | Forum: Poser - OFFICIAL
discreet, alias, curious labs, and adobe all have blacklists I believe. I read an article somewhere that Adobe now actually hires people to search these networks for their products using keywords and download the pirated versions, where they then blacklist the serial numbers, record the usernames of their sources, and then redistribute their pirated software with edited code that sends information back to Adobe about whoever is running it. They then notice who is downloading their edited software and run a search on that user to see what else HE is sharing. The people downloading their software aften have large amounts of other pirated software that they are sharing. This changes that person from someone who is pirating software to someone who is distributing pirated software, giving Adobe a much larger legal weapon. They gave an example of Adobe downloading a copy of Photoshop 7 from kazaa 2 weeks before it was officially released, editing the code to send a guid back to adobe when it was installed, and then redistributed it through kazaa. They had something like 30 downloads in 2 days. They ran a search for files from the same user on the person downloading from them, and found files for several other adobe products as well as plugins and other warez (they didnt specify what the user had, but we can guess). They said legal action was being taken, I'm not sure what happened. The point is, using these programs to acquire software is definately pirating, and sharing makes you an accomplice. If you are pirating using peer to peer networks, you never know when you'll get caught.
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Thread: Damn it... | Forum: Poser - OFFICIAL