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1,840 comments found!
I like to take the manuals to work or something and slam them like a beer, just read it all in one quick sitting. The stuff that doesn't make sense you at least read, and it'll pop out of your head when you need it later. I never read the Bryce 4 or 5 manuals, I think the Bryce 3D manual was the last one I read. Excellent manual, though...
Thread: Rendering Quality | Forum: Bryce
I'm not sure what kinds of evil rendering times others are experiencing, but sometimes I sleep and that's when I render stuff. (grins) The effects AA options in Bryce 5 rock, you need only apply them to a complex scene with lots of transperancies and refractions. But has anyone noticed any benefit to the TIR settings? Rochr, did you use TIR on those spheres? I'm curious, I can't seem to notice any differences when using it or not.
Thread: Wheat fields in Bryce5? | Forum: Bryce
Or you could run it all in the terrain editor. Make a really hi-res terrain, say 1024x1024 at least... Then spike it a bit, maybe paint-erode some areas for height differences. Then in the Material Lab, create the first channel for colors and the second color run a slope or hieght-based transparency, click it to fuzzy perhaps, but if you mess with this you can produce fairly convincing wheat, or any other plant for that matter...! Although it won't have the geomtric detail of the other technique, perhaps use both and I'll bet it will look awesome!
Thread: BoyScot Bryce 5!!! Tell them what you expected them to include in it. | Forum: Bryce
THey need a Laser Lab, and a Lightning Lab. They need to replace EVERYTHING EVER MADE with it's own Lab, so you'll never have to leave again. Stay home.
Thread: Bat Cave Construction where to start 3d Studio or Bryce or both | Forum: Bryce
Thread: Bryce file sizes | Forum: Bryce
Aye, when I'm at home it rarely switches to bounding boxes on my pIII 600's, but at work on a pathetic pII 200 it's always like that. 256MB of RAM apiece vs. a mere 64 MB on my work machine. At work, I run into file size barriers all the time, and it's not due to free cache space but I assume RAM itself. A 70 MB file running with only 64 MB still runs fine, it just caches almost the whole time. I end up only creating materials and skies at work, then e-mailing them to myself for use on my home systems.
Thread: Render Options | Forum: Bryce
Aye, I've noticed that in Bryce 5 that by messing with the ray depth numbers you can produce pretty quick renders, even with the extra effects on. Of course, don't sacrifice quality in your final works, but for preview rendering it can help. When you sleep, render. When you go to work, render. That's how you defeat render times!
Thread: Reflections in Bryce 5 | Forum: Bryce
Aye, there are generally three eye parts on Poser figures, make sure you change the reflection settings on all three, and make them equal if you want it to look right. Another trick is to use a "dummy" eye, where you duplicate the whole eye as a group and shrink one by a mere point or two, then set the bigger one to a water material. That will give you more options in terms of the reflection and wet-look of the eyes.
Thread: bryce 5 render question | Forum: Bryce
I always wondered how those people did that too, instead I just take a screen capture of the objects and do the actual fading in post... The stink of that of course is that Bryce wireframes aren't all that artistic-looking or controllable...
Thread: Render problems | Forum: Bryce
Another quick and cheap work-around is to go grab like an old Pentium 600 or so, for really cheap, and just render on that. This will free up your main system so that you can create more new stuff while the old suff is still rendering, or of course there's always Bryce Lightning, which is a great program for huge renders.
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Thread: Optimization options question | Forum: Bryce