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183 comments found!
AH HA!!! That's what I want tips on. Or rather, more detailed instructions: your texture map for the markings and all. The model looks great. Did you work from ME 110 plans or photos? I have never worked in the vertex modeller. Started in on the tutorials, but had little patience for it at the time. (So sue me.) Began with RDS at my job, and the stuff I modeled was all straight extrusion stuff in the free form modeler. So, the stuff i've done for my own grins has been modeled with those kinds of objects.
Thread: texture map placement in RDS 5.04/5.5 | Forum: Carrara
hmmm... i'll give it a look-see. One thing I failed to mention. This object was created in the free form modeling space. Would that make a diff? thanks for the quick response!! Now, off to waste more company time ;)
Thread: quick question | Forum: Carrara
Just my two credits... I too have dual monitors on my Mac G4 at work, for Photoshop, Illustrator, Ray Dream, etc. The main image i place on the 21"; all pallets, etc. on the 17". At home on my supermac I have one single 17". Claustrophobic!! And at the risk of sounding like a religious fanatic, Mac is definitely the way to go for dual monitor setups. Not only has the mac been supporting it for years, I know a guy who tried two monitors on his PC and gave up on frustration, switched over to Mac for this (and other ) reasons. thanks for reading!
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Thread: Me110 - WIP | Forum: Carrara