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5,769 comments found!
Content Advisory! This message contains profanity
Damn.
Sorry to hear about that. I hope that the doctors caught it in time.
Get well, sir.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
I did both. Cloth room first, then used the morph brush to finish it.You can do it in the cloth room too if you're comfortable using it. Increase the cloth density and the air dampening.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
Some of the clothing that was shared in this thread uses layered texture maps with a fake skin embedded in in the map to give off the illusion of wet cloth clinging to the skin. I just used the morph brush and several attempts at transparency maps until I got it right.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
It's all in the way it fits, which is that it clings to the skin, so you use the morph brush to tighten it to the body. After that, it's the transparency maps that do the work. From there it's a lot of tweaking in the material room.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
Yep. Now I have to repeat it for V4 and whatever clothing I can come up with. I may just go with the button down shirt and yoga pants. The pants are black, so they will not show if they get wet.That render looks great. Looks like you solved your wet clothing problem.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Simple cylinder not able to export to scuptris? | Forum: Poser - OFFICIAL
primorge posted at 1:23 PM Sun, 25 September 2022 - #4445245
Yeah, I used a cylinder. And you're right, they never came back after that response. But seeing that screen cap with the error, I knew what was happening.rokket posted at 3:11 PM Sat, 24 September 2022 - #4445195
He/She didn't explain anything. He/She didn't know that the notification from sculptris was indicating that it couldn't import a high valence vertex. Not "too many vertices" as stated a couple times as the problem.Now that you have explained it, I have to agree with primorge, because I have run into that problem before with Sculptris. Before I imported the cylinder, I connected the vertices at the caps like he showed in the pics above. You may need a 3D modeling program to accomplish this. There are several that are free if you do a search. Most of them work in quads (4 points/squares), and Sculptris works with tris, but you can still import them.
The problem is too many edges converging to a single vertice.
The Poser cylinder's cap is a convergence of 30 edges to a single vertex. Sculptris only accepts 24.
"Before I imported the cylinder, I connected the vertices at the caps like he showed in the pics above."
I didn't connect any vertices in the cap, I subdivided a cube, lengthened it, and flattened Y axis the ends. I did however add edge loops to the length just to give it more polys. I wouldn't bother performing such a surgery on the cylinder primitive when I can make a topologically better one in about 6 minutes.
Just clarifying the facts. Especially since OP hasn't responded to the actual solution, including a solution file, to a problem he posted on the Poser Forum and had thus far not received a solution. It's 3d modeling 101 that's clear as day by the notification from sculptris.
I do parties.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
Oh, yeah! You were talking about that Double Hill prop I have been sneaking into my renders since I got it when I was in Poser 9!
I did update the textures for it, but I didn't bother to use them this time around. Probably should have. That texture is pretty bad.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
I don't compose them. I got them from HDR Haven a long while back. I haven't downloaded anything new since I was on Poser 10.Also would probably look better if you didn't always use such lo res textures on your landscape elements. One way to get around the high texture res hit is to compose your landscape elements of many smaller parts rather than 1 or 2 large pieces with, say, 4k textures.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
Definitely getting closer to what I wanted.
And, no I didn't let the render finish...
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
Yeah, I figured that much out. I don't want to go through all of that, but I think I got a pretty good wet dress out of it anyhow. I am running a render and I'll post as soon as I get it done.
The map I made is just a test. I saved all the GIMP files so that I could redo it fairly easy if I am not completely satisfied with how they turn out. But I looked at the render that is about 2/3 of the way to completion, and I like what I am seeing.
I think I may have to include a mask on her skin shader so that the water droplets don't come through the dress and look fake. I would have to remove the water from the cycles shader on her body where the dress is covering her.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
I don't think it matters, as long as we can figure out what it's supposed to be doing...
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
This isn't working the way I want it to. I can't buy those shirts, but I wish I could get a look at the trans maps for the wet texture. I tried a couple different ways, but I am not sure how they are fashioned. I can't seem to get it right.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
Ah, I see that I actually do have to create a trans map to get the look I want. The other thing I am seeing is that those shirts are white, and the darker the color, the less transparent it is. So I have to work on a map.Roogna's: https://www.renderosity.com/rr/mod/bcs/?ViewProduct=72477
Hongyu's: https://www.renderosity.com/rr/mod/bcs/?ViewProduct=91404
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Simple cylinder not able to export to scuptris? | Forum: Poser - OFFICIAL
Now that you have explained it, I have to agree with primorge, because I have run into that problem before with Sculptris. Before I imported the cylinder, I connected the vertices at the caps like he showed in the pics above. You may need a 3D modeling program to accomplish this. There are several that are free if you do a search. Most of them work in quads (4 points/squares), and Sculptris works with tris, but you can still import them.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thread: Lighting in Superly (Poser 11) | Forum: Poser - OFFICIAL
I actually found that thread. The post with the node setup isn't much help because the picture is too small, and the link is dead. I think if my latest effort fails I will have to create my own trans map and try to do it that way.I did a quick google and I got this from a different thread in the forum, it might help. https://www.renderosity.com/forums/threads/2690368
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
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Thread: Closing Poser Directory. | Forum: Poser - OFFICIAL