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3,004 comments found!
In theory, it is. All the functions you need on the Poser side are exposed in Pro Pack. The major work would lie in writing the image processing algorithms, which would be a very tough case.
Thread: Shockwave3D - 90% there!!! | Forum: Poser - OFFICIAL
.w3d files cannot be used in the projector at all. From what I know, the only program that can read and use .w3d files is Director 8.5.
Thread: Shockwave3D - 90% there!!! | Forum: Poser - OFFICIAL
Either you find a way of converting morph targets to bones or you do it in Lingo scripts. But the w3d format does not support morph targets at all, the only way of mesh deformation it knows are bones (and even they aren't that good). Let's hope Macromedia includes morph target support in Shockwave3D one day (amongst other things - how about 8bit transparency?).
Thread: game engin | Forum: Poser - OFFICIAL
Thread: game engin | Forum: Poser - OFFICIAL
Thread: the best rendering engine ! | Forum: Poser - OFFICIAL
Attached Link: http://www.exluna.com/products/bmrt/
In terms of rendering quality and features, C4D is my favourite. Radiosity and causitcs are _nice_! Don't buy 3D Max - it costs twice as much and its renderer is much worse. As Poser also has a Renderman .rib export, you might also want to try BMRT/Entropy (see link)Thread: Do I open Pro Pack or Poser? | Forum: Poser - OFFICIAL
ProPack full version installs over Poser4. The ProPack demo however comes with it's own Poser version and should be installed in a seperate directory.
Thread: Poser Operating Systems Requirements | Forum: Poser - OFFICIAL
There are a lot of success stories of Poser 4 on Windows ME. However, if you don't need a specific feature of ME, I'd say stick with 98, it'll proabably save you a lot of trouble. If you should still feel the need for an update, may I recommend to go for Windows XP? Microsoft made it pretty clear that there is no future for the 9x/ME product line, it doesn't make sense to me to upgrade to an more or less doomed system. Be careful not to have a virtual memory of more than 4GB - that is very likely to irritate Poser.
Thread: Something Screwy | Forum: Poser - OFFICIAL
Got to Edit/General Preferences and select Interface/Use Factory settings, then restart Poser.
Thread: Curious Labs announces our Shockwave W3D exporter for Windows | Forum: Poser - OFFICIAL
You need Director to open the exported w3d files. Unlike Flash or Viewpoint files, w3d files are pure 3D data and are not viewable in the browser. You have to import them in Director where you can position, script and export them to standalone players or Shockwave files for the net.
Thread: Poser Python Question | Forum: Poser Python Scripting
You can edit mainbuttons.py in Notepad, just make sure you save it with the ending .py. What editor you use is a matter of taste, my personal favourites are CREdit on Windows and Pepper on MacOS. If your downloaded scripts end with .txt, you should be able to use them in Pro Pack by changing the ending to .py. You can run them in Pro Pack with File/Run Python Script.
Thread: Poser 5 | Forum: Poser - OFFICIAL
Thread: Poser 5 | Forum: Poser - OFFICIAL
Please don't get me wrong: Poser4 figures will work in Poser5 the way they worked before (don't quote me on that, plans can always change). "Maybe not with all the features." is supposed to mean that some of the new Poser5 features like cloth or hair may require things in models that maybe Poser4 figures do not provide. I cannot predict the future, so what I'm writing here is anything but a final word.
Thread: Poser 5 | Forum: Poser - OFFICIAL
To answer some questions: Yes, Poser4 figures should work in Poser 5. Maybe not with all the features. In theory, you can use Vicky and Michael in Shockwave 3d, but you don't want to. Just like VET, Shockwave reduces the geometry which doen't look to good on high-poly models. An exported Vicky2 is ~3.5 MB in w3d format and Shockwave 3D doesn't support transparency maps or joint parameters in the way Poser does, so the result is not really satisfying. Since Shockwave3D is a realtime format, the result is also very slow on computers with not so fancy graphics cards. You will be much better off using low-poly figures for w3d and doing the details with textures. If you take a look at the feature list, you will hopefully be able to understand why it takes a while until Poser 5. Be patient, it'll be worth it.
Thread: Poser 5 | Forum: Poser - OFFICIAL
Whatever it is on the warez sites labelled Poser5 - it's not Poser 5 or any beta version of it.
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Thread: cool question ... tracking 3d data from footage ??? | Forum: Poser Python Scripting