93 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
Little_Dragon | 11 | 450 | ||
|
Little_Dragon | 190 | 8044 | |
Little_Dragon | 4 | 229 | ||
Little_Dragon | 27 | 949 | ||
Little_Dragon | 24 | 2842 | ||
Little_Dragon | 26 | 1381 | ||
Little_Dragon | 12 | 608 | ||
Little_Dragon | 2 | 39 | ||
Little_Dragon | 11 | 370 | ||
Little_Dragon | 7 | 81 | ||
Little_Dragon | 21 | 309 | ||
Little_Dragon | 27 | 797 | ||
Little_Dragon | 48 | 1094 | ||
Little_Dragon | 8 | 484 | ||
Little_Dragon | 7 | 393 |
11,125 comments found!
Based on some experiments I conducted with Godzilla a few years back, I think it's possible to link all the transparency and specular values to a single master dial, but just setting that up would require more effort than doing everything manually.
Of course, once it's in all place, you can use it again and again ....
Thread: Animating Full Body Morphs possible? | Forum: Poser - OFFICIAL
You can transition between two textures by using a Blender node in the Material Room. Plug each texture into a separate input, then keyframe the Blending value from 0 to 1.
Thread: Animate a disappearing red bus | Forum: Poser - OFFICIAL
Failing all else, you could simply render twice: first with the bus, and a second time without. Then load the footage into a video editor and do a crossfade from one video track to the other.
Thread: Figure Renewel Project - Mildog part 1 | Forum: Poser - OFFICIAL
I meant to ask about the ears earlier ... do they have body handles, or will users need to select the ears via the actor menu?
I can provide body handles, if you wish, along with a quick lesson in how to add them to the cr2 as external obj files so you won't have to regroup and encode the blMilDog.obj.
Thread: Figure Renewel Project - Mildog part 1 | Forum: Poser - OFFICIAL
I've been thinking about making a guide-dog harness, since one of my characters has a seeing-eye dog. And I still need to finish that pet collar with the optional spikes and all those geometry-swapping tags.
While you were looking up reference pics, did you run across the chupacabra? That or an emaciated zombie-dog might make an interesting morph.
Oh, by the way, I've just re-downloaded and re-installed Mimic 3 Pro (though not Poser yet). I had forgotten that the MilDog LE is included in the package.
Thread: Figure Renewel Project - Mildog part 1 | Forum: Poser - OFFICIAL
Thread: Figure Renewel Project - Mildog part 1 | Forum: Poser - OFFICIAL
Lyrra posted at 1:10AM Thu, 08 October 2015 - #4232642
LD I have to confess I know very little about lip syching in poser. I'm presuming you need specific phoneme morphs, movements and so forth?
A good variety of phoneme morphs are necessary to make the various mouth / lip shapes. If the jaw is rigged for movement, ERC code can be combined with morph channels to take advantage of that.
Talk Designer uses face pose files (.fc2 or .fcz) for emotional display. With animal characters, posable elements like ears or whiskers can be utilised along with brow movement to create more expressive animations.
A figure-specific config file (written in .XML format) is required to tell the Talk Designer which body parts, channels, and face files to use.
Thread: Figure Renewel Project - Mildog part 1 | Forum: Poser - OFFICIAL
Whatever approach you ultimately take on this project, Lyrra, I'm willing to contribute morphs, ERC code, and config files for lipsync compatibility with Poser's Talk Designer, DAZ Studio's built-in lipsync tool, and Mimic. If you want them.
Thread: Figure Renewel Project - Mildog part 1 | Forum: Poser - OFFICIAL
Lyrra posted at 6:32AM Tue, 06 October 2015
I would also be adding Saluki, whippets, greyhounds, Italian greyhounds, irish wolfhounds, dire wolf, hyenae ....
Do you have a specific species of hyena in mind? I currently have a vested interest in the spotted hyena and aardwolf, myself.
Thread: so, anyone here using poser to render pron? | Forum: Poser - OFFICIAL
I've done the occasional nude render for purposes of testing texture seams and the like, but rarely post the results.
I don't create porn. The communities are already glutted with those who do and, given my lack of enthusiasm, I doubt I'd be very good at it, so I'll just leave it to the professionals.
None of my figures have visible genitalia, anyway. Of course, that doesn't stop people ....
Thread: V4 has deformers and M4 doesn't? | Forum: Poser - OFFICIAL
Unlike Victoria, Michael doesn't have any built-in magnets, so he needs no magnetise pose.
It seems rather odd, considering how much work DAZ put into developing V4's magnet rigging and updating Studio to properly support the technology. I hadn't expected them to more-or-less abandon the concept within this current generation of figures, no matter how many tech-support queries it spawned.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Quote - Does anyone has any great "easy" idea about making JCM?
I made mine with the assistance of Poser's cloth room and morph brush.
I wouldn't describe it as an "easy" process, but after doing so repeatedly for several Victoria items (each with dozens of morphs), it becomes "routine", albeit tedious.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Quote - Two hundred textures!? Blimey! If you could provide a link for at least one I could maybe find the others.
Here are a few, for starters:
ForbiddenWhispers
Azhrarn
3-DArena
SetoKaiba
DarkAngelGrafics
Inception8
-Silver- and Inception8
EllPro
68fordfalcon
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Quote - The tank-top is superb and I'd love to see more textures for it.
As of last count, there were close to two hundred textures available. ForbiddenWhispers is responsible for over a hundred of those.
I've also included a unique texture with each release of the tank top. They all share the same UV-mapping, so textures for one will work on any other. Even extreme cases like the Lycanthropos and Hatchling Dragon versions.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Animate a disappearing red bus | Forum: Poser - OFFICIAL